index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
m4
/
m4.cpp
Age
Commit message (
Expand
)
Author
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-17
M4: Fix leak in Console::cmdDumpFile
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-06
M4: Allow Riddle to be run using the original directory structure
Matthew Hoops
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-14
ALL: colour -> color
Max Horn
2011-03-24
M4: Change MidiPlayer to derive from Audio::MidiPlayer
Max Horn
2011-03-19
M4: Init volume levels on startup
dhewg
2011-02-12
JANITORIAL: Remove duplicate #include's
Ori Avtalion
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-03
M4: Changed debug calls to debugCN since they all have newlines
Paul Gilbert
2010-11-02
M4: Remove redundant fflush calls
Max Horn
2010-11-02
M4: Converted all printf's to debug
Paul Gilbert
2010-11-02
M4: Reworked dumpFile to use Common::DumpFile
Paul Gilbert
2010-10-30
M4: Disable code using FILE, fopen, etc. and add explantory FIXME
Max Horn
2010-07-06
Added support for idle character animations
Paul Gilbert
2010-07-02
Some slight fixes so that Phantom/Dragon start again
Filippos Karapetis
2010-06-29
Removed the old hardcoded calls to loadDSRFile
Paul Gilbert
2010-06-25
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...
Florian Kagerer
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-14
Further memory leak fixes reported by Valgrind
Paul Gilbert
2010-06-14
Fixes for memory leaks reported by Valgrind
Paul Gilbert
2010-06-07
Moved destruction of globals and resource manager to common M4 engine base cl...
Paul Gilbert
2010-05-31
In progress work implementing the animation player
Paul Gilbert
2010-05-25
Changed the font system to allow for multiple fonts to be loaded simultaneously
Paul Gilbert
2010-05-17
Bugfixes for animation display, and better understanding of how animations cycle
Paul Gilbert
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-04-30
Added proper names for some of the previous unknown timer fields, and bugfixe...
Paul Gilbert
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-27
Added further timer method implementation. Also renamed some of the classes t...
Paul Gilbert
2010-03-27
Added the game options dialog, along with several bugfixes to dialog display ...
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-14
Further work on separating M4 specific scene code into the m4_scene.cpp file
Paul Gilbert
2010-03-07
Split up the scene.cpp file into separate files for M4 and MADS specific scen...
Paul Gilbert
2010-01-31
Further work on separating the scene logic for MADS and M4
Paul Gilbert
2010-01-30
Worked on separating scene logic into separate classes for M4 and MADS
Paul Gilbert
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ...
Paul Gilbert
2009-12-09
Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
Max Horn
2009-12-05
Expanded the actions view into a full user interface view, and added support ...
Paul Gilbert
2009-11-26
Added the basics of a action list display
Paul Gilbert
2009-11-15
Added support for needed MADS game configuration options
Paul Gilbert
2009-11-04
Added support for loading the game's object list
Paul Gilbert
2009-09-23
Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...
Johannes Schickel
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-03-29
Added missing parenthesis in M4Engine::delay
Paul Gilbert
[next]