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path: root/engines/m4/m4_views.cpp
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2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-05-31Fix warning, whitespaceWillem Jan Palenstijn
svn-id: r49352
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
svn-id: r47732
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2009-12-20Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY eventsPaul Gilbert
svn-id: r46424
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-06-18Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and ↵Max Horn
in class String it is used for a bool property) svn-id: r32733
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600