Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn | |
svn-id: r49352 | |||
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert | |
svn-id: r47732 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-20 | Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events | Paul Gilbert | |
svn-id: r46424 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-06-18 | Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and ↵ | Max Horn | |
in class String it is used for a bool property) svn-id: r32733 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |