Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-13 | Bugfixes for correct moving of the screen viewport within an animation | Paul Gilbert | |
svn-id: r49629 | |||
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading ↵ | Paul Gilbert | |
the correct art file backgrounds when running animation sequences svn-id: r49595 | |||
2010-06-04 | Bugfix for wrong parameter order in scene resources load method call. Also ↵ | Paul Gilbert | |
added fragment to destroy an active animation when it's finished animating svn-id: r49434 | |||
2010-06-04 | Added code and support routines for destroying animations correctly, which ↵ | Paul Gilbert | |
also necessitated changing the sprite list code svn-id: r49426 | |||
2010-06-03 | Renamed some variables to silence GCC warnings. | Torbjörn Andersson | |
svn-id: r49412 | |||
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ↵ | Paul Gilbert | |
scene loading code svn-id: r49405 | |||
2010-05-25 | Bugfix to allow timed text to display in the correct colours | Paul Gilbert | |
svn-id: r49211 | |||
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert | |
svn-id: r49209 | |||
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert | |
svn-id: r49180 | |||
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert | |
svn-id: r49150 | |||
2010-05-15 | Decoded further fields in the SequenceList class, and started implementation ↵ | Paul Gilbert | |
of kernel message display svn-id: r49034 | |||
2010-04-30 | Added proper names for some of the previous unknown timer fields, and ↵ | Paul Gilbert | |
bugfixes for the sequence list methods svn-id: r48875 | |||
2010-04-27 | Added further timer method implementation. Also renamed some of the classes ↵ | Paul Gilbert | |
to match those of the original engine, based on the contents of various in-game error messages svn-id: r48816 | |||
2010-04-23 | Implemented extra timer methods and a DynamicHotspots class | Paul Gilbert | |
svn-id: r48776 | |||
2010-04-21 | Changed MadsView into a separate class, since it's functionality is needed ↵ | Paul Gilbert | |
by two different class hierarchies that can't share a common ancestor class svn-id: r48763 | |||
2010-04-12 | Added the beginnings of the main timer list | Paul Gilbert | |
svn-id: r48635 | |||
2010-03-23 | Added further code for the game dialog framework | Paul Gilbert | |
svn-id: r48368 | |||
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert | |
svn-id: r48353 | |||
2010-03-16 | Further code implemented for the current action display | Paul Gilbert | |
svn-id: r48266 | |||
2010-03-14 | Further separation of MADS and M4 scene logic | Paul Gilbert | |
svn-id: r48257 | |||
2010-03-14 | Further work on separating M4 specific scene code into the m4_scene.cpp file | Paul Gilbert | |
svn-id: r48256 | |||
2010-03-10 | Split up the SceneResources class into a generic common set, with specific ↵ | Paul Gilbert | |
versions each for M4 and Mads, and merged the MadsSceneInfo data into it svn-id: r48223 | |||
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific ↵ | Paul Gilbert | |
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172 |