Age | Commit message (Expand) | Author |
2010-07-06 | Added support for idle character animations | Paul Gilbert |
2010-07-04 | Implemented more of the support methods for player display | Paul Gilbert |
2010-07-03 | Adding the beginnings of a player control class, as well as various changes t... | Paul Gilbert |
2010-07-01 | Introduced a hash for storing all the miscellaneous data values, and used it ... | Paul Gilbert |
2010-06-30 | Replaced Y offset from various drawing routines in favour of a viewport sub-s... | Paul Gilbert |
2010-06-28 | Bugfix to properly erase text messages when they expire | Paul Gilbert |
2010-06-27 | Centralised the update logic for the various system lists into the MadsView c... | Paul Gilbert |
2010-06-24 | Corrected rendering of sprites into a scene background | Paul Gilbert |
2010-06-13 | Bugfixes for correct moving of the screen viewport within an animation | Paul Gilbert |
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading th... | Paul Gilbert |
2010-06-10 | Added extra code and support methods for properly clearing up backgrounds and... | Paul Gilbert |
2010-06-07 | Added extra positioning and dummy depths surface so that the introduction cut... | Paul Gilbert |
2010-06-05 | Various bugfixes to the animation code - first Rex animation now plays, albei... | Paul Gilbert |
2010-06-04 | Added code and support routines for destroying animations correctly, which al... | Paul Gilbert |
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ... | Paul Gilbert |
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn |
2010-05-31 | In progress work implementing the animation player | Paul Gilbert |
2010-05-28 | Clarified variable usage for sequence list entry indexes | Paul Gilbert |
2010-05-26 | Gave proper names to each flag in the message flag set | Paul Gilbert |
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert |
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert |
2010-05-17 | Bugfixes for animation display, and better understanding of how animations cycle | Paul Gilbert |
2010-05-16 | Bugfixes for animation depth logic | Paul Gilbert |
2010-05-15 | Decoded further fields in the SequenceList class, and started implementation ... | Paul Gilbert |
2010-04-30 | Added proper names for some of the previous unknown timer fields, and bugfixe... | Paul Gilbert |
2010-04-27 | Added further timer method implementation. Also renamed some of the classes t... | Paul Gilbert |
2010-04-23 | Implemented extra timer methods and a DynamicHotspots class | Paul Gilbert |
2010-04-21 | Changed MadsView into a separate class, since it's functionality is needed by... | Paul Gilbert |
2010-04-12 | Added the beginnings of the main timer list | Paul Gilbert |
2010-04-01 | Remove extra semicolons | Ori Avtalion |
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ... | Paul Gilbert |
2010-03-27 | Completed dialog item selection code | Paul Gilbert |
2010-03-25 | Fix compilation by removing a public keyword outside a class scope and using ... | Johannes Schickel |
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert |
2010-03-24 | Moved new MadsView related code into Mads_Views, where it's more appropriate.... | Paul Gilbert |
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert |
2010-03-16 | Further code implemented for the current action display | Paul Gilbert |
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific scen... | Paul Gilbert |
2010-01-31 | Formatting corrections to conform to ScummVM formatting guidelines | Paul Gilbert |
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert |