index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
m4
/
mads_views.h
Age
Commit message (
Expand
)
Author
2010-06-07
Added extra positioning and dummy depths surface so that the introduction cut...
Paul Gilbert
2010-06-05
Various bugfixes to the animation code - first Rex animation now plays, albei...
Paul Gilbert
2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-05-31
Fix warning, whitespace
Willem Jan Palenstijn
2010-05-31
In progress work implementing the animation player
Paul Gilbert
2010-05-28
Clarified variable usage for sequence list entry indexes
Paul Gilbert
2010-05-26
Gave proper names to each flag in the message flag set
Paul Gilbert
2010-05-24
Implemented the bulk of the logic for displaying timed on-screen messages
Paul Gilbert
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
2010-05-17
Bugfixes for animation display, and better understanding of how animations cycle
Paul Gilbert
2010-05-16
Bugfixes for animation depth logic
Paul Gilbert
2010-05-15
Decoded further fields in the SequenceList class, and started implementation ...
Paul Gilbert
2010-04-30
Added proper names for some of the previous unknown timer fields, and bugfixe...
Paul Gilbert
2010-04-27
Added further timer method implementation. Also renamed some of the classes t...
Paul Gilbert
2010-04-23
Implemented extra timer methods and a DynamicHotspots class
Paul Gilbert
2010-04-21
Changed MadsView into a separate class, since it's functionality is needed by...
Paul Gilbert
2010-04-12
Added the beginnings of the main timer list
Paul Gilbert
2010-04-01
Remove extra semicolons
Ori Avtalion
2010-03-27
Added the game options dialog, along with several bugfixes to dialog display ...
Paul Gilbert
2010-03-27
Completed dialog item selection code
Paul Gilbert
2010-03-25
Fix compilation by removing a public keyword outside a class scope and using ...
Johannes Schickel
2010-03-25
Added preliminary logic for showing loaded sprite frames
Paul Gilbert
2010-03-24
Moved new MadsView related code into Mads_Views, where it's more appropriate....
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-16
Further code implemented for the current action display
Paul Gilbert
2010-03-07
Split up the scene.cpp file into separate files for M4 and MADS specific scen...
Paul Gilbert
2010-01-31
Formatting corrections to conform to ScummVM formatting guidelines
Paul Gilbert
2010-01-31
Further work on separating the scene logic for MADS and M4
Paul Gilbert