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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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m4
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Author
2011-03-28
AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it
Max Horn
2011-03-28
M4: Corrected incorrect case in cheat key handler
Paul Gilbert
2011-03-25
AUDIO: Move more common code to Audio::MidiPlayer
Max Horn
2011-03-24
M4: Change MidiPlayer to derive from Audio::MidiPlayer
Max Horn
2011-03-23
ENGINES: Remove unused MIDI pass-through code
Max Horn
2011-03-23
ENGINES: Further simplify pseudo MidiDrivers; fix some regressions
Max Horn
2011-03-23
AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses
Max Horn
2011-03-22
AUDIO: Add pure virtual MidiDriver::isOpen() method
Max Horn
2011-03-19
M4: Init volume levels on startup
dhewg
2011-02-20
M4: Updated for OSystem Palette RGBA->RGB Change.
D G Turner
2011-02-12
JANITORIAL: Remove duplicate #include's
Ori Avtalion
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-01-03
M4: Removed redundant colour index recalculation in palette manager
Paul Gilbert
2010-11-28
M4: Remove unnecessary reference to file.h
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-18
M4: Do not use Common::SubReadStream where ReadStream suffices
Max Horn
2010-11-03
M4: Changed debug calls to debugCN since they all have newlines
Paul Gilbert
2010-11-02
M4: Convert last few printfs to debug
Max Horn
2010-11-02
M4: Remove redundant fflush calls
Max Horn
2010-11-02
M4: Converted all printf's to debug
Paul Gilbert
2010-11-02
M4: Added function pointers to the the script engine data map list
Paul Gilbert
2010-11-02
M4: Reworked dumpFile to use Common::DumpFile
Paul Gilbert
2010-11-01
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
Max Horn
2010-10-30
M4: Remove unused getter method MadsM4Engine::system()
Max Horn
2010-10-30
M4: Disable code using FILE, fopen, etc. and add explantory FIXME
Max Horn
2010-10-15
M4: Fixed OP_NOT and OP_COMP behavior again (thanks wjp)
Filippos Karapetis
2010-10-15
M4: Fixed code analysis warnings - bug #3087845
Filippos Karapetis
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-09-18
M4: NULL terminate after a strncpy
Paul Gilbert
2010-09-18
M4: Added missing breaks to switch statement
Paul Gilbert
2010-08-25
M4: Silence gcc warning
Matthew Hoops
2010-08-25
M4: Fixes for compiler errors
Paul Gilbert
2010-08-25
M4: Implementation of script engine
Paul Gilbert
2010-08-17
M4: fix warnings
Eugene Sandulenko
2010-07-29
M4: Added further code fragments to enable player to move again
Paul Gilbert
2010-07-29
M4: Further work done on the setup and starting of actions
Paul Gilbert
2010-07-24
M4: Bugfixes for depth ordering to fix the Z order of on-screen objects
Paul Gilbert
2010-07-24
M4: Implemented lots of support code for pre-action handling
Paul Gilbert
2010-07-24
M4: Enhanced the show_codes debug command to also show a scene's walking points
Paul Gilbert
2010-07-23
Removed some old deprecated code that was drawing the status text a second time
Paul Gilbert
2010-07-23
Lots of action related fields added; scroll over default action is now displa...
Paul Gilbert
2010-07-16
Fix use of "&&" instead of "&" for bit masking. (This looks much more sensibl...
Johannes Schickel
2010-07-16
Implemented path-finding logic for accurate player movement
Paul Gilbert
2010-07-16
Clarified variable used for scene node loading, and added in extra blank node...
Paul Gilbert
2010-07-15
Bugfixes to walking code. Rex can now walk about on-screen
Paul Gilbert
2010-07-15
Implemented the original game cheat key for displaying the current mouse curs...
Paul Gilbert
2010-07-15
Bugfix to the SqrtF16 function to work correctly
Paul Gilbert
2010-07-14
Silence gcc warning.
Matthew Hoops
2010-07-14
Preliminary implementation of lots of code related to player movement
Paul Gilbert
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