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AgeCommit message (Expand)Author
2011-03-28AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use itMax Horn
2011-03-28M4: Corrected incorrect case in cheat key handlerPaul Gilbert
2011-03-25AUDIO: Move more common code to Audio::MidiPlayerMax Horn
2011-03-24M4: Change MidiPlayer to derive from Audio::MidiPlayerMax Horn
2011-03-23ENGINES: Remove unused MIDI pass-through codeMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
2011-03-23AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclassesMax Horn
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
2011-03-19M4: Init volume levels on startupdhewg
2011-02-20M4: Updated for OSystem Palette RGBA->RGB Change.D G Turner
2011-02-12JANITORIAL: Remove duplicate #include'sOri Avtalion
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-03M4: Removed redundant colour index recalculation in palette managerPaul Gilbert
2010-11-28M4: Remove unnecessary reference to file.hMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-18M4: Do not use Common::SubReadStream where ReadStream sufficesMax Horn
2010-11-03M4: Changed debug calls to debugCN since they all have newlinesPaul Gilbert
2010-11-02M4: Convert last few printfs to debugMax Horn
2010-11-02M4: Remove redundant fflush callsMax Horn
2010-11-02M4: Converted all printf's to debugPaul Gilbert
2010-11-02M4: Added function pointers to the the script engine data map listPaul Gilbert
2010-11-02M4: Reworked dumpFile to use Common::DumpFilePaul Gilbert
2010-11-01GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warningsMax Horn
2010-10-30M4: Remove unused getter method MadsM4Engine::system()Max Horn
2010-10-30M4: Disable code using FILE, fopen, etc. and add explantory FIXMEMax Horn
2010-10-15M4: Fixed OP_NOT and OP_COMP behavior again (thanks wjp)Filippos Karapetis
2010-10-15M4: Fixed code analysis warnings - bug #3087845Filippos Karapetis
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-09-18M4: NULL terminate after a strncpyPaul Gilbert
2010-09-18M4: Added missing breaks to switch statementPaul Gilbert
2010-08-25M4: Silence gcc warningMatthew Hoops
2010-08-25M4: Fixes for compiler errorsPaul Gilbert
2010-08-25M4: Implementation of script enginePaul Gilbert
2010-08-17M4: fix warningsEugene Sandulenko
2010-07-29M4: Added further code fragments to enable player to move againPaul Gilbert
2010-07-29M4: Further work done on the setup and starting of actionsPaul Gilbert
2010-07-24M4: Bugfixes for depth ordering to fix the Z order of on-screen objectsPaul Gilbert
2010-07-24M4: Implemented lots of support code for pre-action handlingPaul Gilbert
2010-07-24M4: Enhanced the show_codes debug command to also show a scene's walking pointsPaul Gilbert
2010-07-23Removed some old deprecated code that was drawing the status text a second timePaul Gilbert
2010-07-23Lots of action related fields added; scroll over default action is now displa...Paul Gilbert
2010-07-16Fix use of "&&" instead of "&" for bit masking. (This looks much more sensibl...Johannes Schickel
2010-07-16Implemented path-finding logic for accurate player movementPaul Gilbert
2010-07-16Clarified variable used for scene node loading, and added in extra blank node...Paul Gilbert
2010-07-15Bugfixes to walking code. Rex can now walk about on-screenPaul Gilbert
2010-07-15Implemented the original game cheat key for displaying the current mouse curs...Paul Gilbert
2010-07-15Bugfix to the SqrtF16 function to work correctlyPaul Gilbert
2010-07-14Silence gcc warning.Matthew Hoops
2010-07-14Preliminary implementation of lots of code related to player movementPaul Gilbert