aboutsummaryrefslogtreecommitdiff
path: root/engines/m4
AgeCommit message (Expand)Author
2010-06-20Removed unused variablesPaul Gilbert
2010-06-20Implemented explicit transparency index support - the previous hardcoded inde...Paul Gilbert
2010-06-20Added support for the alternate encoding for depth surfacesPaul Gilbert
2010-06-17M4/MADS: Some slight tweaks to the animation message chunksFilippos Karapetis
2010-06-17Fixed a few cppcheck errors.Torbjörn Andersson
2010-06-15Bugfixes to depth processing that was causing the 'Microprose Design Group' m...Paul Gilbert
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-14Moved the actionNouns array from the scene to the globals object, since the s...Paul Gilbert
2010-06-14Further memory leak fixes reported by ValgrindPaul Gilbert
2010-06-14Fixes for memory leaks reported by ValgrindPaul Gilbert
2010-06-14Added logic for animation sequences specifying a starting animation frame numberPaul Gilbert
2010-06-13Bugfixes for correct moving of the screen viewport within an animationPaul Gilbert
2010-06-13Added logic for handling the rate of animation background scrolling, and misc...Paul Gilbert
2010-06-12Applied fix for checking unallocated channels for All Notes Off MIDI commandPaul Gilbert
2010-06-12Reimplemented the scaled sprite drawing logic. The first introduction sequenc...Paul Gilbert
2010-06-11Bugfixes to correctly scroll the background during animationsPaul Gilbert
2010-06-11Clarified various incorrectly named parameters, and fixed code for loading th...Paul Gilbert
2010-06-10Added extra code and support methods for properly clearing up backgrounds and...Paul Gilbert
2010-06-07Added extra positioning and dummy depths surface so that the introduction cut...Paul Gilbert
2010-06-07Changed a create call to setSize to fix compiler errorPaul Gilbert
2010-06-07Initial conversion of the AnimviewView class to use the expanded MadsAnimatio...Paul Gilbert
2010-06-07Moved destruction of globals and resource manager to common M4 engine base cl...Paul Gilbert
2010-06-06Bugfixes for correct positioning of opening animationPaul Gilbert
2010-06-05Various bugfixes to the animation code - first Rex animation now plays, albei...Paul Gilbert
2010-06-05Added missing animation initialisation codePaul Gilbert
2010-06-04Bugfix for wrong parameter order in scene resources load method call. Also ad...Paul Gilbert
2010-06-04Bugfix for the loading of the animation frame listPaul Gilbert
2010-06-04Added code and support routines for destroying animations correctly, which al...Paul Gilbert
2010-06-03Renamed some variables to silence GCC warnings.Torbjörn Andersson
2010-06-03Properly implemented the logic for loading the correct interface background a...Paul Gilbert
2010-06-03Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...Paul Gilbert
2010-05-31Fix warning, whitespaceWillem Jan Palenstijn
2010-05-31Hopefully fixed compilationFilippos Karapetis
2010-05-31In progress work implementing the animation playerPaul Gilbert
2010-05-28Clarified variable usage for sequence list entry indexesPaul Gilbert
2010-05-28Implemented needed methods for scrolling surfaces horizontally or verticallyPaul Gilbert
2010-05-26Gave proper names to each flag in the message flag setPaul Gilbert
2010-05-25Bugfix to allow timed text to display in the correct coloursPaul Gilbert
2010-05-25Changed the font system to allow for multiple fonts to be loaded simultaneouslyPaul Gilbert
2010-05-24Implemented the bulk of the logic for displaying timed on-screen messagesPaul Gilbert
2010-05-23Major work done on the animation and support classes to match the originalPaul Gilbert
2010-05-17Bugfixes for animation display, and better understanding of how animations cyclePaul Gilbert
2010-05-16Bugfixes for animation depth logicPaul Gilbert
2010-05-15Removed use of globally constructed menu item position listsPaul Gilbert
2010-05-15Decoded further fields in the SequenceList class, and started implementation ...Paul Gilbert
2010-05-04Reduce indirect header dependencies furtherMax Horn
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn