Age | Commit message (Expand) | Author |
2010-06-15 | Bugfixes to depth processing that was causing the 'Microprose Design Group' m... | Paul Gilbert |
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko |
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko |
2010-06-14 | Moved the actionNouns array from the scene to the globals object, since the s... | Paul Gilbert |
2010-06-14 | Further memory leak fixes reported by Valgrind | Paul Gilbert |
2010-06-14 | Fixes for memory leaks reported by Valgrind | Paul Gilbert |
2010-06-14 | Added logic for animation sequences specifying a starting animation frame number | Paul Gilbert |
2010-06-13 | Bugfixes for correct moving of the screen viewport within an animation | Paul Gilbert |
2010-06-13 | Added logic for handling the rate of animation background scrolling, and misc... | Paul Gilbert |
2010-06-12 | Applied fix for checking unallocated channels for All Notes Off MIDI command | Paul Gilbert |
2010-06-12 | Reimplemented the scaled sprite drawing logic. The first introduction sequenc... | Paul Gilbert |
2010-06-11 | Bugfixes to correctly scroll the background during animations | Paul Gilbert |
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading th... | Paul Gilbert |
2010-06-10 | Added extra code and support methods for properly clearing up backgrounds and... | Paul Gilbert |
2010-06-07 | Added extra positioning and dummy depths surface so that the introduction cut... | Paul Gilbert |
2010-06-07 | Changed a create call to setSize to fix compiler error | Paul Gilbert |
2010-06-07 | Initial conversion of the AnimviewView class to use the expanded MadsAnimatio... | Paul Gilbert |
2010-06-07 | Moved destruction of globals and resource manager to common M4 engine base cl... | Paul Gilbert |
2010-06-06 | Bugfixes for correct positioning of opening animation | Paul Gilbert |
2010-06-05 | Various bugfixes to the animation code - first Rex animation now plays, albei... | Paul Gilbert |
2010-06-05 | Added missing animation initialisation code | Paul Gilbert |
2010-06-04 | Bugfix for wrong parameter order in scene resources load method call. Also ad... | Paul Gilbert |
2010-06-04 | Bugfix for the loading of the animation frame list | Paul Gilbert |
2010-06-04 | Added code and support routines for destroying animations correctly, which al... | Paul Gilbert |
2010-06-03 | Renamed some variables to silence GCC warnings. | Torbjörn Andersson |
2010-06-03 | Properly implemented the logic for loading the correct interface background a... | Paul Gilbert |
2010-06-03 | Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ... | Paul Gilbert |
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn |
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis |
2010-05-31 | In progress work implementing the animation player | Paul Gilbert |
2010-05-28 | Clarified variable usage for sequence list entry indexes | Paul Gilbert |
2010-05-28 | Implemented needed methods for scrolling surfaces horizontally or vertically | Paul Gilbert |
2010-05-26 | Gave proper names to each flag in the message flag set | Paul Gilbert |
2010-05-25 | Bugfix to allow timed text to display in the correct colours | Paul Gilbert |
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert |
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert |
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert |
2010-05-17 | Bugfixes for animation display, and better understanding of how animations cycle | Paul Gilbert |
2010-05-16 | Bugfixes for animation depth logic | Paul Gilbert |
2010-05-15 | Removed use of globally constructed menu item position lists | Paul Gilbert |
2010-05-15 | Decoded further fields in the SequenceList class, and started implementation ... | Paul Gilbert |
2010-05-04 | Reduce indirect header dependencies further | Max Horn |
2010-05-04 | Move DebugChannel related code to new header | Max Horn |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-05-03 | Fix g++ warning by commenting out an unused variable. | Johannes Schickel |
2010-05-02 | Allow the Orion Burger title screen to be shown again. At least, it doesn't | Torbjörn Andersson |
2010-04-30 | Added proper names for some of the previous unknown timer fields, and bugfixe... | Paul Gilbert |
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn |
2010-04-27 | Added further timer method implementation. Also renamed some of the classes t... | Paul Gilbert |