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AgeCommit message (Expand)Author
2010-06-29Removed the old hardcoded calls to loadDSRFilePaul Gilbert
2010-06-29Added loading of the correct DSR file at the start of each animation scenePaul Gilbert
2010-06-29Reserved palette ranges used by on-screen messagesPaul Gilbert
2010-06-29Bugfixes to reading in the animation font name correctly, as well as converte...Paul Gilbert
2010-06-28Bugfix to properly erase text messages when they expirePaul Gilbert
2010-06-27Added proper conversion of message RGB colour valuesPaul Gilbert
2010-06-27Added accidentally deleted linePaul Gilbert
2010-06-27Several bugfixes to the loading, display, and digital sound playing of messag...Paul Gilbert
2010-06-27Centralised the update logic for the various system lists into the MadsView c...Paul Gilbert
2010-06-26Load the correct speech file pack for the intro of Rex NebularFilippos Karapetis
2010-06-26Bugfix to correctly handle transparency when rendering scaled spritesPaul Gilbert
2010-06-26Bugfix to dirty area handling to prevent creation of invalid rectsPaul Gilbert
2010-06-26Minor bugfix for correctly positioning where background sprites are drawnPaul Gilbert
2010-06-26Added extra validation for sprite decodingPaul Gilbert
2010-06-25Added support for Fab compressed sprite setsPaul Gilbert
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...Florian Kagerer
2010-06-24Bugfix for correctly decoding 2-bit encoded depth surfacesPaul Gilbert
2010-06-24Corrected rendering of sprites into a scene backgroundPaul Gilbert
2010-06-24Corrected incorrect variable name changePaul Gilbert
2010-06-24Silence gcc warnings.Matthew Hoops
2010-06-23Made a warning more verboseFilippos Karapetis
2010-06-23Corrected newly added palette conversion warningPaul Gilbert
2010-06-23Changed some asserts to warningsFilippos Karapetis
2010-06-23Rewrote the MADS animation frame decoder to better guard against invalid data...Paul Gilbert
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
2010-06-20Removed unused variablesPaul Gilbert
2010-06-20Implemented explicit transparency index support - the previous hardcoded inde...Paul Gilbert
2010-06-20Added support for the alternate encoding for depth surfacesPaul Gilbert
2010-06-17M4/MADS: Some slight tweaks to the animation message chunksFilippos Karapetis
2010-06-17Fixed a few cppcheck errors.Torbjörn Andersson
2010-06-15Bugfixes to depth processing that was causing the 'Microprose Design Group' m...Paul Gilbert
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-14Moved the actionNouns array from the scene to the globals object, since the s...Paul Gilbert
2010-06-14Further memory leak fixes reported by ValgrindPaul Gilbert
2010-06-14Fixes for memory leaks reported by ValgrindPaul Gilbert
2010-06-14Added logic for animation sequences specifying a starting animation frame numberPaul Gilbert
2010-06-13Bugfixes for correct moving of the screen viewport within an animationPaul Gilbert
2010-06-13Added logic for handling the rate of animation background scrolling, and misc...Paul Gilbert
2010-06-12Applied fix for checking unallocated channels for All Notes Off MIDI commandPaul Gilbert
2010-06-12Reimplemented the scaled sprite drawing logic. The first introduction sequenc...Paul Gilbert
2010-06-11Bugfixes to correctly scroll the background during animationsPaul Gilbert
2010-06-11Clarified various incorrectly named parameters, and fixed code for loading th...Paul Gilbert
2010-06-10Added extra code and support methods for properly clearing up backgrounds and...Paul Gilbert
2010-06-07Added extra positioning and dummy depths surface so that the introduction cut...Paul Gilbert
2010-06-07Changed a create call to setSize to fix compiler errorPaul Gilbert
2010-06-07Initial conversion of the AnimviewView class to use the expanded MadsAnimatio...Paul Gilbert
2010-06-07Moved destruction of globals and resource manager to common M4 engine base cl...Paul Gilbert
2010-06-06Bugfixes for correct positioning of opening animationPaul Gilbert
2010-06-05Various bugfixes to the animation code - first Rex animation now plays, albei...Paul Gilbert