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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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m4
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Author
2010-07-02
Some slight fixes so that Phantom/Dragon start again
Filippos Karapetis
2010-07-01
Introduced a hash for storing all the miscellaneous data values, and used it ...
Paul Gilbert
2010-06-30
Corrected font display to properly use both colour indexes
Paul Gilbert
2010-06-30
Removed deprecated destAdjust parameters from the frame drawing code
Paul Gilbert
2010-06-30
Replaced Y offset from various drawing routines in favour of a viewport sub-s...
Paul Gilbert
2010-06-29
Added code to properly detect when an animation sequence is complete
Paul Gilbert
2010-06-29
Changed reading of sprite frame depths to signed bytes - this fixes the probl...
Paul Gilbert
2010-06-29
Removed the old hardcoded calls to loadDSRFile
Paul Gilbert
2010-06-29
Added loading of the correct DSR file at the start of each animation scene
Paul Gilbert
2010-06-29
Reserved palette ranges used by on-screen messages
Paul Gilbert
2010-06-29
Bugfixes to reading in the animation font name correctly, as well as converte...
Paul Gilbert
2010-06-28
Bugfix to properly erase text messages when they expire
Paul Gilbert
2010-06-27
Added proper conversion of message RGB colour values
Paul Gilbert
2010-06-27
Added accidentally deleted line
Paul Gilbert
2010-06-27
Several bugfixes to the loading, display, and digital sound playing of messag...
Paul Gilbert
2010-06-27
Centralised the update logic for the various system lists into the MadsView c...
Paul Gilbert
2010-06-26
Load the correct speech file pack for the intro of Rex Nebular
Filippos Karapetis
2010-06-26
Bugfix to correctly handle transparency when rendering scaled sprites
Paul Gilbert
2010-06-26
Bugfix to dirty area handling to prevent creation of invalid rects
Paul Gilbert
2010-06-26
Minor bugfix for correctly positioning where background sprites are drawn
Paul Gilbert
2010-06-26
Added extra validation for sprite decoding
Paul Gilbert
2010-06-25
Added support for Fab compressed sprite sets
Paul Gilbert
2010-06-25
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...
Florian Kagerer
2010-06-24
Bugfix for correctly decoding 2-bit encoded depth surfaces
Paul Gilbert
2010-06-24
Corrected rendering of sprites into a scene background
Paul Gilbert
2010-06-24
Corrected incorrect variable name change
Paul Gilbert
2010-06-24
Silence gcc warnings.
Matthew Hoops
2010-06-23
Made a warning more verbose
Filippos Karapetis
2010-06-23
Corrected newly added palette conversion warning
Paul Gilbert
2010-06-23
Changed some asserts to warnings
Filippos Karapetis
2010-06-23
Rewrote the MADS animation frame decoder to better guard against invalid data...
Paul Gilbert
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-20
Removed unused variables
Paul Gilbert
2010-06-20
Implemented explicit transparency index support - the previous hardcoded inde...
Paul Gilbert
2010-06-20
Added support for the alternate encoding for depth surfaces
Paul Gilbert
2010-06-17
M4/MADS: Some slight tweaks to the animation message chunks
Filippos Karapetis
2010-06-17
Fixed a few cppcheck errors.
Torbjörn Andersson
2010-06-15
Bugfixes to depth processing that was causing the 'Microprose Design Group' m...
Paul Gilbert
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-14
Extended advancedDetector with depth parameter.
Eugene Sandulenko
2010-06-14
Moved the actionNouns array from the scene to the globals object, since the s...
Paul Gilbert
2010-06-14
Further memory leak fixes reported by Valgrind
Paul Gilbert
2010-06-14
Fixes for memory leaks reported by Valgrind
Paul Gilbert
2010-06-14
Added logic for animation sequences specifying a starting animation frame number
Paul Gilbert
2010-06-13
Bugfixes for correct moving of the screen viewport within an animation
Paul Gilbert
2010-06-13
Added logic for handling the rate of animation background scrolling, and misc...
Paul Gilbert
2010-06-12
Applied fix for checking unallocated channels for All Notes Off MIDI command
Paul Gilbert
2010-06-12
Reimplemented the scaled sprite drawing logic. The first introduction sequenc...
Paul Gilbert
2010-06-11
Bugfixes to correctly scroll the background during animations
Paul Gilbert
2010-06-11
Clarified various incorrectly named parameters, and fixed code for loading th...
Paul Gilbert
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