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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-04-30
Added proper names for some of the previous unknown timer fields, and bugfixe...
Paul Gilbert
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-27
Added further timer method implementation. Also renamed some of the classes t...
Paul Gilbert
2010-04-23
Implemented extra timer methods and a DynamicHotspots class
Paul Gilbert
2010-04-21
Changed MadsView into a separate class, since it's functionality is needed by...
Paul Gilbert
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-12
Added the beginnings of the main timer list
Paul Gilbert
2010-04-08
Remove unused dereference
Ori Avtalion
2010-04-01
Remove extra semicolons
Ori Avtalion
2010-03-27
Use the enumerators instead of hardcoding the values of them.
Johannes Schickel
2010-03-27
Added the game options dialog, along with several bugfixes to dialog display ...
Paul Gilbert
2010-03-27
Completed dialog item selection code
Paul Gilbert
2010-03-27
Changed the encoding of keycodes to only include the flags for Ctrl, Alt, and...
Paul Gilbert
2010-03-26
Bugfixes to the graphics display of dialogs
Paul Gilbert
2010-03-26
Further fixed the setEntry method to make it Endian safe
Paul Gilbert
2010-03-26
Bugfix for logic used to calculate single RGB palette entries
Paul Gilbert
2010-03-25
Fix compilation by removing a public keyword outside a class scope and using ...
Johannes Schickel
2010-03-25
Added preliminary logic for showing loaded sprite frames
Paul Gilbert
2010-03-24
Prevent inifinite loop caused by a check of an unsigned integer against >= 0.
Johannes Schickel
2010-03-24
Moved new MadsView related code into Mads_Views, where it's more appropriate....
Paul Gilbert
2010-03-24
Bugfix for getting correct quote information
Paul Gilbert
2010-03-24
Bugfixes for correctly getting string lengths and cropping drawn text
Paul Gilbert
2010-03-23
Added further code for the game dialog framework
Paul Gilbert
2010-03-22
Patch #2973290: Semicolon cleanup
Max Horn
2010-03-21
Fix shadow member of this warnings of gcc.
Johannes Schickel
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-19
Beginnings of hooking up the new logic for current action display
Paul Gilbert
2010-03-18
COMMON: Move typedef StringList from str.h to new header str-array.h
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-03-16
Further code implemented for the current action display
Paul Gilbert
2010-03-14
Further separation of MADS and M4 scene logic
Paul Gilbert
2010-03-14
Further work on separating M4 specific scene code into the m4_scene.cpp file
Paul Gilbert
2010-03-10
Split up the SceneResources class into a generic common set, with specific ve...
Paul Gilbert
2010-03-10
Silenced some harmless cppcheck warnings about unreachable code after a return.
Torbjörn Andersson
2010-03-07
Split up the scene.cpp file into separate files for M4 and MADS specific scen...
Paul Gilbert
2010-02-28
Fix gcc warning.
Johannes Schickel
2010-02-28
Implemented loading of the Rex Nebular walkable areas
Paul Gilbert
2010-02-27
Beginnings of code for scene info loading
Paul Gilbert
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-21
Implemented some of the sprite animations loading logic for the first scene (...
Paul Gilbert
2010-02-17
Implemented player sprite loading portion of scene enter code
Paul Gilbert
2010-02-13
Added the beginnings of scene set-up logic
Paul Gilbert
2010-02-13
Added command variation for dumping quotes and vocab
Paul Gilbert
2010-02-10
Fix warning
Willem Jan Palenstijn
2010-02-10
Separated scene info console method between M4 and MADS classes, and cleaned ...
Paul Gilbert
2010-02-10
Bugfix for crash when view gets focus based on a key event
Paul Gilbert
2010-01-31
Formatting corrections to conform to ScummVM formatting guidelines
Paul Gilbert
2010-01-31
Further work on separating the scene logic for MADS and M4
Paul Gilbert
2010-01-30
Worked on separating scene logic into separate classes for M4 and MADS
Paul Gilbert
2010-01-30
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
Johannes Schickel
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