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path: root/engines/macventure/gui.cpp
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2016-08-14MACVENTURE: Shadowgate WinnableBorja Lorente
2016-08-14MACVENTURE: Add basic game save/load featureBorja Lorente
2016-08-14MACVENTURE: Add text input dialogBorja Lorente
2016-08-14MACVENTURE: Add dialog systemBorja Lorente
2016-08-14MACVENTURE: Add text input logicBorja Lorente
2016-08-14MACVENTURE: Remove unnecesary window codeBorja Lorente
2016-08-14MACVENTURE: Refactor asset load checkingBorja Lorente
2016-08-14MACVENTURE: Fix inventory window selectionBorja Lorente
2016-08-14MACVENTURE: Soften conditions for object selectionBorja Lorente
2016-08-14MACVENTURE: FIx pesky random drag selectionBorja Lorente
2016-08-14MACVENTURE: Correct object drop positionBorja Lorente
2016-08-14MACVENTURE: Fix dragged object move recognitionBorja Lorente
2016-08-14MACVENTURE: Fix drag screen overflow problemBorja Lorente
2016-08-14MACVENTURE: Fix torch drawing problemBorja Lorente
2016-08-14MACVENTURE: Begin fixing second inventory problemBorja Lorente
2016-08-14MACVENTURE: Fix click-through and refactorBorja Lorente
2016-08-14MACVENTURE: Fix exits drawingBorja Lorente
2016-08-14MACVENTURE: Fix the removal of objects in windowBorja Lorente
2016-08-14MACVENTURE: Adjust drag selection to account for window movementBorja Lorente
2016-08-14MACVENTURE: Fix object selection in inventoryBorja Lorente
2016-08-14MACVENTURE: Fix error with second sceneBorja Lorente
2016-08-14MACVENTURE: First version of working dragBorja Lorente
2016-08-14MACVENTURE: Tidy up Inventory window systemBorja Lorente
2016-08-14MACVENTURE: Add double clickBorja Lorente
2016-08-14MACVENTURE: Add initial text renderingBorja Lorente
2016-08-14MACVENTURE: Add double click supportBorja Lorente
2016-08-14MACVENTURE: Fix object selection fallthroughBorja Lorente
2016-08-14MACVENTURE: Fix clicks and dragging offsetBorja Lorente
2016-08-14MACVENTURE: Fix game detectionBorja Lorente
2016-08-14MACVENTURE: Add scene transitionBorja Lorente
2016-08-14MACVENTURE: Fix minor object drawing bugBorja Lorente
2016-08-14MACVENTURE: Minor fixes and skull risingBorja Lorente
2016-08-14MACVENTURE: Add first drag implementationBorja Lorente
2016-08-14MACVENTURE: Fix small script bugBorja Lorente
2016-08-14MACVENTURE: Add inventory callbackBorja Lorente
2016-08-14MACVENTURE: Fix rect collissionBorja Lorente
2016-08-14MACVENTURE: Add rect collission for main game windowBorja Lorente
2016-08-14MACVENTURE: Complete text decodingBorja Lorente
2016-08-14MACVENTURE: Script engine fixesBorja Lorente
2016-08-14MACVENTURE: Major push in functionality and renderingBorja Lorente
2016-08-14MACVENTURE: Game window object selection and some more opcodesBorja Lorente
2016-08-14MACVENTURE: Hack for dynamic object drawingBorja Lorente
2016-08-14MACVENTURE: Fix dymanic object drawingBorja Lorente
2016-08-14MACVENTURE: Implemente dynamic object drawingBorja Lorente
2016-08-14MACVENTURE: Complete ppic blittingBorja Lorente
2016-08-14MACVENTURE: Add & test PPIC3 Huffman loadingBorja Lorente
2016-08-14MACVENTURE: Add graphics blittingBorja Lorente
2016-08-14MACVENTURE: Add PPIC0, 1 and 2 decodingBorja Lorente
2016-08-14MACVENTURE: Fix some minor warningsBorja Lorente
2016-08-14MACVENTURE: Begin implementing object queueBorja Lorente