aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/gui.h
AgeCommit message (Expand)Author
2017-01-14GRAPHICS: Renamed Menu to MacMenu to avoid potential name collisionEugene Sandulenko
2016-09-03MACVENTURE: Provide copyright notice for WebVenture by Sean Kasun, and fix GP...Eugene Sandulenko
2016-08-19MACVENTURE: Remove leftover comments and document magic constantsBorja Lorente
2016-08-19MACVENTURE: Fix formattingBorja Lorente
2016-08-19MACVENTURE: Enforce const in prebuilt dialogsBorja Lorente
2016-08-19MACVENTURE: Break up one-line ifs and fix bracesBorja Lorente
2016-08-19MACVENTURE: Fix cursor warningBorja Lorente
2016-08-19MACVENTURE: Implement gui reloadingBorja Lorente
2016-08-19MACVENTURE: Add win game dialogBorja Lorente
2016-08-19MACVENTURE: Fix console drawing bugBorja Lorente
2016-08-19MACVENTURE: Refactor object drawingBorja Lorente
2016-08-14MACVENTURE: Add debug channelsBorja Lorente
2016-08-14MACVENTURE: Refactor dragging codeBorja Lorente
2016-08-14MACVENTURE: Adapt dragging to new click detectionBorja Lorente
2016-08-14MACVENTURE: Revamp double click detectionBorja Lorente
2016-08-14MACVENTURE: Fix scroll in GUIBorja Lorente
2016-08-14MACVENTURE: Implement loading borders from zipBorja Lorente
2016-08-14MACVENTURE: Fix startup loading bugBorja Lorente
2016-08-14MACVENTURE: Change GUI to accept ScummVM dialogsBorja Lorente
2016-08-14MACVENTURE: Fix item selection on scrollBorja Lorente
2016-08-14MACVENTURE: Add scroll to console windowBorja Lorente
2016-08-14MACVENTURE: Add scroll to console windowBorja Lorente
2016-08-14MACVENTURE: Fix window bordersBorja Lorente
2016-08-14MACVENTURE: Implement in-engine window closingBorja Lorente
2016-08-14MACVENTURE: Refactor dialogs and controlsBorja Lorente
2016-08-14MACVENTURE: Add basic game save/load featureBorja Lorente
2016-08-14MACVENTURE: Add text input dialogBorja Lorente
2016-08-14MACVENTURE: Add dialog systemBorja Lorente
2016-08-14MACVENTURE: Refactor asset load checkingBorja Lorente
2016-08-14MACVENTURE: Fix drag screen overflow problemBorja Lorente
2016-08-14MACVENTURE: Fix torch drawing problemBorja Lorente
2016-08-14MACVENTURE: Fix click-through and refactorBorja Lorente
2016-08-14MACVENTURE: Fix exits drawingBorja Lorente
2016-08-14MACVENTURE: First version of working dragBorja Lorente
2016-08-14MACVENTURE: Tidy up Inventory window systemBorja Lorente
2016-08-14MACVENTURE: Add double clickBorja Lorente
2016-08-14MACVENTURE: Add initial text renderingBorja Lorente
2016-08-14MACVENTURE: Add double click supportBorja Lorente
2016-08-14MACVENTURE: Fix object selection fallthroughBorja Lorente
2016-08-14MACVENTURE: Fix clicks and dragging offsetBorja Lorente
2016-08-14MACVENTURE: Add scene transitionBorja Lorente
2016-08-14MACVENTURE: Minor fixes and skull risingBorja Lorente
2016-08-14MACVENTURE: Add first drag implementationBorja Lorente
2016-08-14MACVENTURE: Add inventory callbackBorja Lorente
2016-08-14MACVENTURE: Complete text decodingBorja Lorente
2016-08-14MACVENTURE: Script engine fixesBorja Lorente
2016-08-14MACVENTURE: Major push in functionality and renderingBorja Lorente
2016-08-14MACVENTURE: Implemente dynamic object drawingBorja Lorente
2016-08-14MACVENTURE: Add & test PPIC3 Huffman loadingBorja Lorente
2016-08-14MACVENTURE: Add graphics blittingBorja Lorente