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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-02-04
- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E...
Benjamin Haisch
2009-01-23
- Implemented sfGetMusicBeat (used in several games as some kind of timer)
Benjamin Haisch
2009-01-16
- Removed _gameVersion, engine versions are set in the game detection entries...
Filippos Karapetis
2009-01-13
Reworked the sound energy code
Benjamin Haisch
2008-12-15
- Implemented cmd_restart (for the restart functionality in Return to Zork)
Benjamin Haisch
2008-11-10
- Global options dialog support
Benjamin Haisch
2008-11-07
Implemented RTL support
Benjamin Haisch
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-06-18
- Fixed sprite drawing in Rodney's Funscreen
Benjamin Haisch
2008-06-12
- Added support for Rodney's Fun Screen
Benjamin Haisch
2008-05-28
Fixed premature stopping of sounds/voices.
Benjamin Haisch
2008-05-21
- Moved event polling from sfPollEvent to runScript
Benjamin Haisch
2008-05-12
Fixed timer resolution/conversion; now the vulture in the first scene of RtZ ...
Benjamin Haisch
2008-05-07
Added patch #1956516: MADE: Fix Save File Names by clone2727 (with some modif...
Benjamin Haisch
2008-05-05
- Renamed XmidiResource to GenericResource
Benjamin Haisch
2008-05-02
- Added patch #1955698: MADE: Add "The Manhole" Detection
Benjamin Haisch
2008-04-24
Cleanup and simplification of the music playing code
Filippos Karapetis
2008-04-23
Added (early) midi player code.
Benjamin Haisch
2008-04-23
Removed file existence checks to determine game version and added game flags ...
Filippos Karapetis
2008-04-23
In-game sound effects and voices should be working correctly now.
Filippos Karapetis
2008-04-22
Implemented o1_EVENTKEY. Removed some debug delays
Filippos Karapetis
2008-04-21
Add detection of the Return to Zork demo.
Travis Howell
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis