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path: root/engines/made/made.h
AgeCommit message (Expand)Author
2009-01-23- Implemented sfGetMusicBeat (used in several games as some kind of timer)Benjamin Haisch
2009-01-16- Removed _gameVersion, engine versions are set in the game detection entries...Filippos Karapetis
2009-01-13Reworked the sound energy codeBenjamin Haisch
2008-12-15- Implemented cmd_restart (for the restart functionality in Return to Zork)Benjamin Haisch
2008-11-10- Global options dialog supportBenjamin Haisch
2008-11-07Implemented RTL supportBenjamin Haisch
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-06-18- Fixed sprite drawing in Rodney's FunscreenBenjamin Haisch
2008-06-12- Added support for Rodney's Fun ScreenBenjamin Haisch
2008-05-28Fixed premature stopping of sounds/voices.Benjamin Haisch
2008-05-21- Moved event polling from sfPollEvent to runScriptBenjamin Haisch
2008-05-12Fixed timer resolution/conversion; now the vulture in the first scene of RtZ ...Benjamin Haisch
2008-05-07Added patch #1956516: MADE: Fix Save File Names by clone2727 (with some modif...Benjamin Haisch
2008-05-05- Renamed XmidiResource to GenericResourceBenjamin Haisch
2008-05-02- Added patch #1955698: MADE: Add "The Manhole" DetectionBenjamin Haisch
2008-04-24Cleanup and simplification of the music playing codeFilippos Karapetis
2008-04-23Added (early) midi player code.Benjamin Haisch
2008-04-23Removed file existence checks to determine game version and added game flags ...Filippos Karapetis
2008-04-23In-game sound effects and voices should be working correctly now.Filippos Karapetis
2008-04-22Implemented o1_EVENTKEY. Removed some debug delaysFilippos Karapetis
2008-04-21Add detection of the Return to Zork demo.Travis Howell
2008-04-20Initial import of the work in progress MADE engineFilippos Karapetis