aboutsummaryrefslogtreecommitdiff
path: root/engines/made/resource.h
AgeCommit message (Collapse)Author
2014-02-18MADE: Make GPL headers consistent in themselves.Johannes Schickel
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-10-15MADE: Graphics::Surface is a struct, not a classFilippos Karapetis
2011-10-09MADE: Minimize #include usage.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2009-10-04Applied patch #2872409 "MADE engine fixes" by agent-q, with one small ↵Filippos Karapetis
modification (initialized _soundStarted in the ScriptFunctions constructor) svn-id: r44589
2009-05-31MADE: cleanupMax Horn
svn-id: r41070
2009-01-22- Added support for The Manhole EGA versionBenjamin Haisch
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997
2009-01-16- Removed _gameVersion, engine versions are set in the game detection ↵Filippos Karapetis
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
2009-01-13Reworked the sound energy codeBenjamin Haisch
svn-id: r35845
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-05-11Added a sanity check to getFrame()Filippos Karapetis
svn-id: r32020
2008-05-08Reverted commit #31774Filippos Karapetis
svn-id: r31947
2008-05-05- Renamed XmidiResource to GenericResourceBenjamin Haisch
- Added MIDI resource type - Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.) - Many changes for LGOP2 and The Manhole: N&E Note about the new ScriptFunctions classes: I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class). svn-id: r31871
2008-04-29Fixed crash that occurred when Ms Peeper's test startedFilippos Karapetis
svn-id: r31774
2008-04-28Implemented text drawing and cleanup.Benjamin Haisch
svn-id: r31756
2008-04-25Added FontResource typeBenjamin Haisch
svn-id: r31717
2008-04-24Some initial code for font loadingFilippos Karapetis
Implemented opcode o1_LOADANIM svn-id: r31698
2008-04-23Added (early) midi player code.Benjamin Haisch
Added "screen flash" effect. Implemented opcodes: - o1_PLAYMUS - o1_STOPMUS - o1_ISMUS - o1_FLASH - o1_LOADSND - o1_LOADMUS svn-id: r31682
2008-04-23Fixed signed/unsigned warning.Torbjörn Andersson
svn-id: r31677
2008-04-23Fixed palette issues when showing the inventory and the menu.Benjamin Haisch
Moved drawing code from drawFlex/drawAnimFrame to drawSurface. Implemented opcodes: - o1_VISUALFX - o1_SCREENLOCK - o1_SETTIMER - o1_SETGROUND - o1_SETCLIP - o1_SETEXCLUDE svn-id: r31675
2008-04-23In-game sound effects and voices should be working correctly now.Filippos Karapetis
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666
2008-04-21Some palette related fixesFilippos Karapetis
svn-id: r31650
2008-04-20Changed spaces to tabs.Torbjörn Andersson
svn-id: r31610
2008-04-20Initial import of the work in progress MADE engineFilippos Karapetis
svn-id: r31599