Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-18 | Slight changes to fx method #9 to more correctly match the original game | Paul Gilbert | |
svn-id: r35893 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert | |
svn-id: r35834 | |||
2009-01-11 | Completed screen vfx #8, and also implemented screen vfx #18 | Paul Gilbert | |
svn-id: r35822 | |||
2009-01-10 | Implemented screen vfx #8 | Paul Gilbert | |
svn-id: r35806 | |||
2008-12-23 | Added stubs for the missing visual effect opcodes | Filippos Karapetis | |
svn-id: r35512 | |||
2008-10-18 | Implemented visual effects 1, 3, 4, 5, 6, 7 and 16 | Benjamin Haisch | |
svn-id: r34823 | |||
2008-09-03 | Silence MSVC warning about ambiguous usage of CLIP | Filippos Karapetis | |
svn-id: r34296 | |||
2008-05-28 | Implemented visual effects 11 and 13 (inverse of 10 and 12) | Filippos Karapetis | |
svn-id: r32356 | |||
2008-05-26 | Implemented visual effects 2 and 15 | Benjamin Haisch | |
svn-id: r32278 | |||
2008-05-20 | Documented what screen effects 10 and 12 are doing | Filippos Karapetis | |
svn-id: r32199 | |||
2008-05-20 | Implemented visual effects 10 and 12 | Benjamin Haisch | |
svn-id: r32196 | |||
2008-05-17 | Documented screen effects | Filippos Karapetis | |
svn-id: r32148 | |||
2008-05-14 | - Added some visual effects (palette fading etc.) | Benjamin Haisch | |
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT - Renamed variables/cleanup svn-id: r32104 |