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authorPaul Gilbert2009-01-18 09:29:22 +0000
committerPaul Gilbert2009-01-18 09:29:22 +0000
commitdf6aa6361d2aa33f5c4536bc8f1007e434b88bc8 (patch)
treece9f6dfa5d6569ffff76c502cf1524facf953326 /engines/made/screenfx.cpp
parent1511099a7b3f5d9e31135e901b6c03b75f620f18 (diff)
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Slight changes to fx method #9 to more correctly match the original game
svn-id: r35893
Diffstat (limited to 'engines/made/screenfx.cpp')
-rw-r--r--engines/made/screenfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp
index ba5d8b9476..91ceb02b89 100644
--- a/engines/made/screenfx.cpp
+++ b/engines/made/screenfx.cpp
@@ -386,9 +386,9 @@ void ScreenEffects::vfx09(Graphics::Surface *surface, byte *palette, byte *newPa
for (int i = 0; i < 8; i++) {
copyFxRect(surface, 0, 0, 320, 200);
for (int j = 0; j < 4; j++) {
- setBlendedPalette(palette, newPalette, colorCount, i * 4 + j, 36/*FIX?*/);
- _screen->updateScreenAndWait(25);
+ setBlendedPalette(palette, newPalette, colorCount, i * 4 + j, 32);
}
+ _screen->updateScreenAndWait(25);
}
setPalette(palette);
}