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path: root/engines/made/screenfx.cpp
AgeCommit message (Collapse)Author
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
svn-id: r35893
2009-01-13- Music now works in LGoP2Filippos Karapetis
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843
2009-01-12Implemented screen vfx #19 and #20Paul Gilbert
svn-id: r35834
2009-01-11Completed screen vfx #8, and also implemented screen vfx #18Paul Gilbert
svn-id: r35822
2009-01-10Implemented screen vfx #8Paul Gilbert
svn-id: r35806
2008-12-23Added stubs for the missing visual effect opcodesFilippos Karapetis
svn-id: r35512
2008-10-18Implemented visual effects 1, 3, 4, 5, 6, 7 and 16Benjamin Haisch
svn-id: r34823
2008-09-03Silence MSVC warning about ambiguous usage of CLIPFilippos Karapetis
svn-id: r34296
2008-05-28Implemented visual effects 11 and 13 (inverse of 10 and 12)Filippos Karapetis
svn-id: r32356
2008-05-26Implemented visual effects 2 and 15Benjamin Haisch
svn-id: r32278
2008-05-20Documented what screen effects 10 and 12 are doingFilippos Karapetis
svn-id: r32199
2008-05-20Implemented visual effects 10 and 12Benjamin Haisch
svn-id: r32196
2008-05-17Documented screen effectsFilippos Karapetis
svn-id: r32148
2008-05-14- Added some visual effects (palette fading etc.)Benjamin Haisch
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT - Renamed variables/cleanup svn-id: r32104