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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scriptfuncs.cpp
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Author
2011-10-09
MADE: Minimize #include usage.
Johannes Schickel
2011-06-02
MADE: Remove all instances of s(n)printf
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-20
Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole.
Matthew Hoops
2010-06-15
Renamed getAudioCD to getAudioCDManager.
Alejandro Marzini
2010-06-09
- Revised abstract AudioCDManager.
Alejandro Marzini
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-11
Improve support for negative Timestamps, and add + and - operators
Max Horn
2010-01-11
MADE: Use Mixer::getElapsedTime and Audio::Timestamp instead of Mixer::getSou...
Max Horn
2009-10-04
Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modific...
Filippos Karapetis
2009-05-31
MADE: cleanup
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-14
Reduced CPU usage of the MADE engine by about 10% (by profiling the code)
Filippos Karapetis
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-02-04
- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E...
Benjamin Haisch
2009-01-25
Added some unused opcodes in Rodney
Filippos Karapetis
2009-01-25
Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTele
Filippos Karapetis
2009-01-23
- Implemented sfGetMusicBeat (used in several games as some kind of timer)
Benjamin Haisch
2009-01-22
- Added support for The Manhole EGA version
Benjamin Haisch
2009-01-13
Some updates/observations on script functions
Filippos Karapetis
2009-01-13
Save game headers are now verified
Filippos Karapetis
2009-01-13
Reworked the sound energy code
Benjamin Haisch
2009-01-13
- Music now works in LGoP2
Filippos Karapetis
2009-01-06
The sound energy buffer is now cleared inside decompressSound()
Filippos Karapetis
2009-01-06
Sound energy values are now stored in a list, to account for the fact that th...
Filippos Karapetis
2009-01-06
Changed sfGetSoundEnergy to use the correct soundEnergy value from decompress...
Paul Gilbert
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-10-04
- Declared all stack functions as inline
Benjamin Haisch
2008-09-28
Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credit...
Benjamin Haisch
2008-06-18
- Fixed sprite drawing in Rodney's Funscreen
Benjamin Haisch
2008-06-12
- Added support for Rodney's Fun Screen
Benjamin Haisch
2008-05-29
- Implemented opcodes: sfHomeText, sfDrawAnimPic
Benjamin Haisch
2008-05-28
Fixed premature stopping of sounds/voices.
Benjamin Haisch
2008-05-26
- Hopefully fixed 'responsiveness' of the mouse cursor/event handling
Benjamin Haisch
2008-05-21
- Moved event polling from sfPollEvent to runScript
Benjamin Haisch
2008-05-20
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by ...
Benjamin Haisch
2008-05-19
RtZ: Fixed a bug where sounds were cut off prematurely.
Benjamin Haisch
2008-05-14
Some comments to opcodes sfGetMusicBeat and sfSetTextRect
Filippos Karapetis
2008-05-14
Merged the three ScriptFunctionsXXX classes into ScriptFunctions
Benjamin Haisch
2008-05-14
Removed obsolete file
Filippos Karapetis
2008-05-02
Fix warnings
Max Horn
2008-04-30
Implemented savegame loading/saving and sprite clipping
Benjamin Haisch
2008-04-29
Fixed bug in o1_READMENU where an incorrect string length was returned.
Benjamin Haisch
2008-04-29
Fix warning
Max Horn
2008-04-28
Implemented text drawing and cleanup.
Benjamin Haisch
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