Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-09 | MADE: Initialize delta sound buffer | Eugene Sandulenko | |
2016-05-02 | MADE: Cleanup | Eugene Sandulenko | |
2016-05-02 | MADE: Plug memory leak | Eugene Sandulenko | |
2015-07-19 | MADE: Fix overflow in audio interpolation | Willem Jan Palenstijn | |
The interpolation code for deltaType > 0 read past the end of the workChunkSize-sized filled area of the buffer (which matches what MADE did, as far as I can tell). Avoid this by repeating the last value. | |||
2015-07-19 | MADE: Fix movie audio glitches caused by reset of audio decoder | Willem Jan Palenstijn | |
The sound buffer used in decompressSound() is now stored so that it can be re-used in the next call of decompressSound, specifically in chunk type 1. This caused some clicking/static in the intro of Return to Zork. Thanks to eriktorbjorn for noticing the glitch and writing most of the patch. | |||
2014-02-18 | MADE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-24 | MADE: Janitorial - Fix spacing errors | Strangerke | |
2011-10-09 | MADE: Minimize #include usage. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-01-25 | - Implemented sound decompression for Manhole EGA | Benjamin Haisch | |
svn-id: r36048 | |||
2009-01-22 | - Added support for The Manhole EGA version | Benjamin Haisch | |
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997 | |||
2009-01-13 | Added a possible FIXME | Filippos Karapetis | |
svn-id: r35846 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-06 | The sound energy buffer is now cleared inside decompressSound() | Filippos Karapetis | |
svn-id: r35753 | |||
2009-01-06 | Sound energy values are now stored in a list, to account for the fact that ↵ | Filippos Karapetis | |
the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded svn-id: r35752 | |||
2009-01-06 | Changed sfGetSoundEnergy to use the correct soundEnergy value from ↵ | Paul Gilbert | |
decompressing sounds for proper lip-sync svn-id: r35751 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-04-25 | (Poissbly) fixed sound glitches due to a non-implemented decoding variant. | Benjamin Haisch | |
svn-id: r31716 | |||
2008-04-21 | Performed some optimizations to the PMV player | Filippos Karapetis | |
svn-id: r31644 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |