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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-04-25
Started work on text drawing code.
Benjamin Haisch
2008-04-25
Fixed cmd_rand and cmd_randomize and some cleanup.
Benjamin Haisch
2008-04-25
Added FontResource type
Benjamin Haisch
2008-04-25
(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
Benjamin Haisch
2008-04-25
Center videos to screen
Filippos Karapetis
2008-04-25
Implemented cmd_rand() and cmd_randomize()
Filippos Karapetis
2008-04-24
add detection entry for 1.2 CD version.
Joost Peters
2008-04-24
Typo
Filippos Karapetis
2008-04-24
Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some initi...
Filippos Karapetis
2008-04-24
Some initial code for font loading
Filippos Karapetis
2008-04-24
Fixed warning.
Torbjörn Andersson
2008-04-24
Unimplemented commands and opcodes throw a warning now
Filippos Karapetis
2008-04-24
More cleanup
Filippos Karapetis
2008-04-24
Cleanup and simplification of the music playing code
Filippos Karapetis
2008-04-24
Cleanup
Filippos Karapetis
2008-04-24
Slight cleanup to o1_PLAYSND
Filippos Karapetis
2008-04-23
Added (early) midi player code.
Benjamin Haisch
2008-04-23
This memory is released with free(), so it has to be allocated with malloc(),
Torbjörn Andersson
2008-04-23
Fixed signed/unsigned warning.
Torbjörn Andersson
2008-04-23
Fixed palette issues when showing the inventory and the menu.
Benjamin Haisch
2008-04-23
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
Torbjörn Andersson
2008-04-23
Removed file existence checks to determine game version and added game flags ...
Filippos Karapetis
2008-04-23
Loading from rtzcd.red should now actually work.
Benjamin Haisch
2008-04-23
Fixed warning about potentially undefined behaviour.
Torbjörn Andersson
2008-04-23
In-game sound effects and voices should be working correctly now.
Filippos Karapetis
2008-04-23
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...
Benjamin Haisch
2008-04-22
Fixed Return to Zork game ID
Filippos Karapetis
2008-04-22
Implemented o1_EVENTKEY. Removed some debug delays
Filippos Karapetis
2008-04-22
Added palette locking and some wip sound playing code. Some cleanup
Filippos Karapetis
2008-04-22
Removed 2 obsolete fixmes
Filippos Karapetis
2008-04-21
Some palette related fixes
Filippos Karapetis
2008-04-21
More code merge
Filippos Karapetis
2008-04-21
Code merge
Filippos Karapetis
2008-04-21
Added missing ScummVM headers
Filippos Karapetis
2008-04-21
Performed some optimizations to the PMV player
Filippos Karapetis
2008-04-21
Fixed drawAnimFrame (don't draw anything if the frame number is invalid)
Benjamin Haisch
2008-04-21
Fixed palette handling in PMV videos.
Benjamin Haisch
2008-04-21
Add detection of the Return to Zork demo.
Travis Howell
2008-04-21
Removed Functor2 class definition.
Benjamin Haisch
2008-04-21
Fixed endian issues in get/setObjectProperty.
Benjamin Haisch
2008-04-20
Made the sound less choppy. Though we may have to do some kind of double
Torbjörn Andersson
2008-04-20
Compilation fixes by lordhoto
Filippos Karapetis
2008-04-20
Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest
Torbjörn Andersson
2008-04-20
Changed spaces to tabs.
Torbjörn Andersson
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis