Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-31 | MADE: cleanup | Max Horn | |
svn-id: r41070 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-14 | Reduced the CPU load of screen effects, by reducing the number of palette ↵ | Filippos Karapetis | |
changes. The visual differences are negligible, but CPU load went down by around 10%. svn-id: r39404 | |||
2009-03-14 | Simplified screen effects. Removed copyRect() and reposition() | Filippos Karapetis | |
svn-id: r39401 | |||
2009-03-14 | Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's ↵ | Filippos Karapetis | |
used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class svn-id: r39396 | |||
2009-03-14 | Reduced CPU usage of the MADE engine by about 10% (by profiling the code) | Filippos Karapetis | |
- Added delays in places where the screen gets updated - Moved event polling inside sfPollEvent() (cause that's where events are polled), instead of after each opcode svn-id: r39392 | |||
2009-03-14 | Do not update the screen while waiting | Filippos Karapetis | |
svn-id: r39390 | |||
2009-03-14 | Pushed up the simple script stack function in the header file (this helps ↵ | Filippos Karapetis | |
isolate them too, so that script.cpp only contains script command functions now) svn-id: r39389 | |||
2009-03-12 | Added file sizes of the various CD versions of Return to Zork to the ↵ | Filippos Karapetis | |
detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected svn-id: r39360 | |||
2009-03-12 | Added the Italian and French versions of Return to Zork, as supplied in bug ↵ | Filippos Karapetis | |
report #2685032 svn-id: r39359 | |||
2009-03-12 | PMV player: stop reallocating the frame buffer on every frame, if its size ↵ | Filippos Karapetis | |
hasn't been changed svn-id: r39354 | |||
2009-03-09 | - Applied patch #2668849 by sunmax | Benjamin Haisch | |
svn-id: r39271 | |||
2009-03-09 | Added LGOP2 detection entries: | Benjamin Haisch | |
- German, supplied by windlepoons (bug tracker #2675695) - French and Spanish, supplied by goodoldgeorg (bug tracker #2675759) svn-id: r39270 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-16 | Removed unused variable | Benjamin Haisch | |
svn-id: r38372 | |||
2009-02-04 | - Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for ↵ | Benjamin Haisch | |
Manhole:N&E and RtZ CD svn-id: r36217 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-25 | Added some unused opcodes in Rodney | Filippos Karapetis | |
svn-id: r36057 | |||
2009-01-25 | Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTele | Filippos Karapetis | |
svn-id: r36056 | |||
2009-01-25 | Removed leftover debug code | Filippos Karapetis | |
svn-id: r36055 | |||
2009-01-25 | - Implemented sound decompression for Manhole EGA | Benjamin Haisch | |
svn-id: r36048 | |||
2009-01-24 | Initialize variables that might not be initialized but still used later on ↵ | Kari Salminen | |
line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable'). svn-id: r36031 | |||
2009-01-24 | Removed leftover test code for MADE V1, used in Manhole EGA (though the ↵ | Filippos Karapetis | |
sound effects in Manhole EGA are still not working) svn-id: r36028 | |||
2009-01-23 | - Implemented sfGetMusicBeat (used in several games as some kind of timer) | Benjamin Haisch | |
svn-id: r36023 | |||
2009-01-22 | Silenced MSVC warnings | Filippos Karapetis | |
svn-id: r36002 | |||
2009-01-22 | Fix warning | Max Horn | |
svn-id: r36000 | |||
2009-01-22 | - Added support for The Manhole EGA version | Benjamin Haisch | |
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997 | |||
2009-01-18 | Slight changes to fx method #9 to more correctly match the original game | Paul Gilbert | |
svn-id: r35893 | |||
2009-01-17 | Make sure that "quit" events are handled immediately. This fixes a warning - or | Torbjörn Andersson | |
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879 | |||
2009-01-16 | - Removed _gameVersion, engine versions are set in the game detection ↵ | Filippos Karapetis | |
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877 | |||
2009-01-14 | Game database headers are verified now | Filippos Karapetis | |
svn-id: r35861 | |||
2009-01-14 | Fixed warnings. | Torbjörn Andersson | |
svn-id: r35859 | |||
2009-01-13 | Some updates/observations on script functions | Filippos Karapetis | |
svn-id: r35850 | |||
2009-01-13 | - PMV video headers are evaluated correctly now | Filippos Karapetis | |
- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read svn-id: r35849 | |||
2009-01-13 | Save game headers are now verified | Filippos Karapetis | |
svn-id: r35848 | |||
2009-01-13 | Added a possible FIXME | Filippos Karapetis | |
svn-id: r35846 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert | |
svn-id: r35834 | |||
2009-01-11 | Completed screen vfx #8, and also implemented screen vfx #18 | Paul Gilbert | |
svn-id: r35822 | |||
2009-01-10 | Implemented screen vfx #8 | Paul Gilbert | |
svn-id: r35806 | |||
2009-01-06 | The sound energy buffer is now cleared inside decompressSound() | Filippos Karapetis | |
svn-id: r35753 | |||
2009-01-06 | Sound energy values are now stored in a list, to account for the fact that ↵ | Filippos Karapetis | |
the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded svn-id: r35752 | |||
2009-01-06 | Changed sfGetSoundEnergy to use the correct soundEnergy value from ↵ | Paul Gilbert | |
decompressing sounds for proper lip-sync svn-id: r35751 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-23 | Added stubs for the missing visual effect opcodes | Filippos Karapetis | |
svn-id: r35512 |