Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-02 | MADE: Init class variables | Eugene Sandulenko | |
2016-05-02 | MADE: Cleanup | Eugene Sandulenko | |
2016-05-02 | MADE: Plug memory leak | Eugene Sandulenko | |
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | BACKENDS: Move to an openCD() without parameters as the public API | Matthew Hoops | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2015-07-19 | MADE: Fix palette fade in/out | Torbjörn Andersson | |
The final palette wasn't set so, for instance, at the beginning of the RTZ intro the Infocom logo wouldn't completely fade to back. I think this is the correcet fix for that. | |||
2015-07-19 | MADE: Fix overflow in audio interpolation | Willem Jan Palenstijn | |
The interpolation code for deltaType > 0 read past the end of the workChunkSize-sized filled area of the buffer (which matches what MADE did, as far as I can tell). Avoid this by repeating the last value. | |||
2015-07-19 | MADE: Fix movie audio glitches caused by reset of audio decoder | Willem Jan Palenstijn | |
The sound buffer used in decompressSound() is now stored so that it can be re-used in the next call of decompressSound, specifically in chunk type 1. This caused some clicking/static in the intro of Return to Zork. Thanks to eriktorbjorn for noticing the glitch and writing most of the patch. | |||
2015-07-05 | MADE: Music: initialize musicType variable | Martin Kiewitz | |
wasn't initialized in case milesAudio was disabled | |||
2015-07-05 | MADE: Delete AdLib instrument stream after driver initialization | Torbjörn Andersson | |
2015-07-05 | MADE: Cleanup AdLib driver initialization... | Torbjörn Andersson | |
... as per m_kiewitz's suggestions. | |||
2015-07-05 | MADE: Allow loading of sample.ad from rtzcd.red | Torbjörn Andersson | |
At the moment, AdLib music doesn't work yet though. At least not for this particular case. | |||
2015-07-02 | MADE: Limit Miles audio to Return to Zork only, and enable Adlib support. | Kirben | |
2015-07-02 | MADE: Add Miles support for RTZ, currently disabled for Adlib due to known ↵ | Kirben | |
issues. | |||
2015-01-28 | MADE: Initialize some variables | Strangerke | |
2015-01-27 | MADE: Initialize some more variables, remove an useless variable | Strangerke | |
2015-01-27 | MADE: Initialize some variables, remove a useless variable | Strangerke | |
2014-07-11 | MADE: Print v1 database debugging at level 1 instead of all the time | Matthew Hoops | |
2014-07-11 | MADE: Error out when a picture cannot be found | Matthew Hoops | |
2014-07-11 | MADE: Error out when a blocks file fails to open | Matthew Hoops | |
2014-02-18 | MADE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-26 | Merge pull request #375 from digitall/engineAutoPlug | Johannes Schickel | |
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code) | |||
2013-11-24 | MADE: Janitorial - Fix spacing errors | Strangerke | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-03 | MADE: Create MusicPlayer in run() instead of MadeEngine's constructor. | Johannes Schickel | |
This fixes MT-32 emulator initialization. When the constructor is run the paths like extrapath etc. are not yet set up. Thus, the MT-32 emulator would not be able to find the necessary roms in case they are in the extrapath. | |||
2013-08-03 | MADE: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | MADE: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2013-05-15 | MADE: Show version-related before size-related incompatibilities in savegames | Filippos Karapetis | |
This gives clearer errors when users use savegames saved with a different version | |||
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2013-04-28 | MADE: Null terminate string. CID 1003874 | Eugene Sandulenko | |
2013-04-18 | ENGINES: Silence clang warning about unused private member _vm | Max Horn | |
This affects the Console / debugger classes of multiple engines. An alternative solution would have been to remove the unused _vm member vars. However, it seems likely that in the future, the _vm member could be useful for methods added to the console. So instead, we add a simple assert(_vm) to silence the clang warning. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-06-16 | MADE: Get rid of casts on CursorManager::replaceCursor calls. | Johannes Schickel | |
2012-06-16 | MADE: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman | |
2012-02-10 | JANITORIAL: Fix template definition whitespace | Tarek Soliman | |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-10-29 | MADE: Silence a few gcc warnings. | Johannes Schickel | |
2011-10-23 | LAUNCHER: Add GUIO_NOASPECT to made | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-15 | MADE: Graphics::Surface is a struct, not a class | Filippos Karapetis | |
2011-10-10 | MADE: Added missing finalize() calls to the game state saving code | Filippos Karapetis | |
Thanks to wjp for finding these | |||
2011-10-09 | MADE: Minimize #include usage. | Johannes Schickel | |