aboutsummaryrefslogtreecommitdiff
path: root/engines/mads/action.cpp
AgeCommit message (Expand)Author
2014-05-04MADS: Replace some more article magic numbers with their enumFilippos Karapetis
2014-05-04MADS: Fix several logic bugs in scenes 102, 109 and 212Filippos Karapetis
2014-05-01MADS: Implemented more savegame synchronizationPaul Gilbert
2014-05-02MADS: Add a sanity check in MADSAction::set()Filippos Karapetis
2014-04-30MADS: Further fix for using items on objectsPaul Gilbert
2014-04-30MADS: Fixes for using items on other itemsPaul Gilbert
2014-04-29MADS: Fix for highlighting and using dynamic hotspotsPaul Gilbert
2014-04-22MADS: Beginnings of savegame synchronisationPaul Gilbert
2014-04-20MADS: Implemented display of conversation topicsPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-08MADS: Fix selecting inventory vocab actions in the user interfacePaul Gilbert
2014-04-08MADS: Dropped old ActionMode enums in favour of ScrCategoryPaul Gilbert
2014-04-08MADS: Cleanup of verb/preposition flags handlingPaul Gilbert
2014-04-05MADS: Cleanup of the MADSAction classPaul Gilbert
2014-04-05MADS: Fix right mouse button handlingPaul Gilbert
2014-04-05MADS: Fixes for actions triggering prematurelyPaul Gilbert
2014-04-03MADS: Fix setting _commandError in MADSAction::startActionPaul Gilbert
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-04-03MADS: Renaming to use InterWaiting enum entriesPaul Gilbert
2014-04-02MADS: Further clean up/renaming of checkActionAtMousePosPaul Gilbert
2014-04-02MADS: In progress cleanup of checkActionAtMousePosPaul Gilbert
2014-03-30MADS: Implemented message parser for action dialog displayPaul Gilbert
2014-03-29MADS: Remove some magic values related to verbsStrangerke
2014-03-29MADS: Minor renamings and added display of walk nodes to debuggerPaul Gilbert
2014-03-29MADS: Implemented NebularGame::stepPaul Gilbert
2014-03-28MADS: Cleanup of Scene::checkStartWalk to become Player::newWalkPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-26MADS: Walking is now sort of workingPaul Gilbert
2014-03-26MADS: Fix for selecting actions from the listPaul Gilbert
2014-03-25MADS: Added a Facing enum for the player directionsPaul Gilbert
2014-03-23MADS: Implemented more action handling methodsPaul Gilbert
2014-03-23MADS: In progress work on action startingPaul Gilbert
2014-03-22MADS: Added _savedLookFlag to MADSActionPaul Gilbert
2014-03-20MADS: Implemented more action logic for highlighting hotspotsPaul Gilbert
2014-03-19MADS: Implemented methods for checking action at mouse position and clickingPaul Gilbert
2014-03-03MADS: Implementing Scene::doFramePaul Gilbert
2014-03-02MADS: Bulk of implementation of ScreenObjects::checkPaul Gilbert
2014-03-02MADS: Moved Player class into it's own filePaul Gilbert
2014-03-02MADS: Added skeleton class for actionsPaul Gilbert