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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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assets.h
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2015-10-30
MADS: Phantom: Implement scene 401
Strangerke
2015-10-24
MADS: Implement getFrameWidth and getFrameHeight
Strangerke
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2014-06-01
MADS: Add enum for sprite asset loading flags
Paul Gilbert
2014-05-26
MADS: Remove unused field from SpriteAsset class.
D G Turner
2014-05-04
MADS: Fix for scene loading in teleporter scenes
Paul Gilbert
2014-04-16
MADS: Fix drawing background sprites
Paul Gilbert
2014-04-12
MADS: Add missing handling code for palette _rgbList
Paul Gilbert
2014-03-28
MADS: Cleanup of Player::updateFrame
Paul Gilbert
2014-03-28
MADS: Cleanup of direction setup, fix sprite mirroring for walking
Paul Gilbert
2014-03-13
MADS: Fix positioning of foreground sprites
Paul Gilbert
2014-03-12
MADS: General cleanup and minor fixes
Paul Gilbert
2014-03-10
MADS: Properly hook up use of PaletteUsage::process
Paul Gilbert
2014-03-10
MADS: In progress implementation of PaletteUsage::process
Paul Gilbert
2014-03-04
MADS: Beginnings of code support for Scene::drawElements
Paul Gilbert
2014-03-03
MADS: Implemented sequence list, improvements for sprite assets
Paul Gilbert
2014-03-01
MADS: Basic scne info loading is now working
Paul Gilbert
2014-02-22
MADS: Further cursor/event initialisation
Paul Gilbert
2014-02-22
MADS: Beginnings of cursor initialization
Paul Gilbert