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path: root/engines/mads/dialogs.h
AgeCommit message (Expand)Author
2019-08-04MADS: Draw the portrait in V2 game dialogsFilippos Karapetis
2016-01-18MADS: Extra conversation dialog setupPaul Gilbert
2016-01-17MADS: Beginnings of loading Phantom-style dialogsPaul Gilbert
2016-01-16MADS: Preliminary converstation message generationPaul Gilbert
2016-01-16MADS: Properly name popup fields in conversation classPaul Gilbert
2015-11-09MADS: Phantom: Implement doObjectAction()Strangerke
2015-05-09MADS: Make GPL header consistent with what we normally use.Johannes Schickel
2014-10-15MADS: Move all the anim and text view code into a common classFilippos Karapetis
2014-07-27MADS: Main menu selections now workingPaul Gilbert
2014-07-25MADS: Main menu background is now correctly loadingPaul Gilbert
2014-05-27MADS: More formatting fixes.Johannes Schickel
2014-05-11MADS: Fix dialog colors for PictureDialog classPaul Gilbert
2014-05-11MADS: Implement the dialog textNoun methodPaul Gilbert
2014-05-11MADS: Refactoring of dialog classes, more implementation of PictureDialogPaul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-04MADS: In progress greyscale fading for picking up inventory itemsPaul Gilbert
2014-04-19MADS: Implement palette animation codePaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-08MADS: Added preliminary keyboard handling and keypress process stubPaul Gilbert
2014-04-04MADS: Beginnings of proper look dialog displayPaul Gilbert
2014-03-30MADS: Implemented message parser for action dialog displayPaul Gilbert
2014-03-29MADS: Implemented message loading/decodingPaul Gilbert
2014-03-27MADS: Cleanup of game and player fields used during initializationPaul Gilbert
2014-03-23MADS: Finished scene 103 action logicPaul Gilbert
2014-03-22MADS: Add a stub for Dialog::showPicture()Strangerke
2014-03-11MADS: Implemented scene 804 stepPaul Gilbert
2014-02-28MADS: More work implementing scene info loadingPaul Gilbert
2014-02-24MADS: Shift some fields and methods to Dialogs and Game classesPaul Gilbert
2014-02-24MADS: Added skeleton framework for game scene classesPaul Gilbert
2014-02-23MADS: Fixes for the display of dialogsPaul Gilbert
2014-02-22MADS: Copy protection dialog is starting to be displayedPaul Gilbert
2014-02-22MADS: Implemented more logic for dialog displayPaul Gilbert
2014-02-22MADS: Beginnings of dialog class hierarchyPaul Gilbert