Age | Commit message (Expand) | Author |
2015-11-24 | MADS: Dragon: Remove some dead code in hardcoded logic | Strangerke |
2015-11-16 | MADS: Fix header | Strangerke |
2015-11-13 | MADS: Dragon: Implement scene 105 | Strangerke |
2015-11-12 | MADS: Implement syncTimers, add SyncType enum, modify all the calls to syncTi... | Strangerke |
2015-11-11 | MADS: For consistency with Rex, remove the second parameter of addSprites whe... | Strangerke |
2015-11-11 | MADS: DRAGON: Use constants instead of hardcoded values in one call of addSpr... | Strangerke |
2015-11-10 | MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games | Strangerke |
2015-11-10 | MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry | Strangerke |
2015-10-25 | MADS: Dragon: Some rework in scene 104 | Strangerke |
2015-10-24 | MADS: Dragon: Implement scene 104 | Strangerke |
2015-10-23 | MADS: Dragon: Implement scene 103 | Strangerke |
2015-10-23 | MADS: Dragon: Implement scene 102 | Strangerke |
2015-10-22 | MADS: Dragon: Implement scene 101 | Strangerke |
2015-10-22 | MADS: Dragon: Add generic scene for group 1 | Strangerke |