Age | Commit message (Expand) | Author |
2016-03-14 | MADS: Changed engine to use Graphics::ManagedSurface | Paul Gilbert |
2016-01-10 | MADS: Implement GameConversations::update | Paul Gilbert |
2015-05-09 | MADS: Make GPL header consistent with what we normally use. | Johannes Schickel |
2015-04-04 | MADS: Fix wait cursor when leaving crashed ship for the first time | unknown |
2015-03-14 | MADS: Fix hotspot highlighting when easy mouse is off | Paul Gilbert |
2015-02-21 | MADS: Implement scroll wheel support for scrolling inventory | Paul Gilbert |
2015-02-14 | MADS: Allow Escape key to close game options dialog | Paul Gilbert |
2015-01-31 | MADS: Remove a useless variable | Strangerke |
2014-07-26 | MADS: Add support to event manager for intercepting events | Paul Gilbert |
2014-07-18 | MADS: Beginnings of work on Rex Nebular main menu | Paul Gilbert |
2014-05-28 | MADS: Janitorial - Trim trailing spaces and tabs | Strangerke |
2014-05-27 | MADS: Avoid double-initialization in EventsManager | Strangerke |
2014-05-27 | MADS: Initialize some variables in EventsManager | Strangerke |
2014-05-26 | MADS: Fix missing initialization in EventsManager class. | D G Turner |
2014-05-25 | MADS: Further fix for setting cursor hotspot position | Paul Gilbert |
2014-05-25 | MADS: Properly implement cursor hotspot handling | Paul Gilbert |
2014-05-02 | MADS: Misc savegame fixes and added meta query info | Paul Gilbert |
2014-04-29 | MADS: Add an isCursorVisible() method | Filippos Karapetis |
2014-04-19 | MADS: Implement palette animation code | Paul Gilbert |
2014-04-08 | MADS: Added preliminary keyboard handling and keypress process stub | Paul Gilbert |
2014-04-05 | MADS: Fix right mouse button handling | Paul Gilbert |
2014-04-05 | MADS: Fixes for actions triggering prematurely | Paul Gilbert |
2014-04-02 | MADS: Further clean up/renaming of checkActionAtMousePos | Paul Gilbert |
2014-03-30 | MADS: Fix for hotspot highlighting when mouse moves | Paul Gilbert |
2014-03-27 | MADS: Cleanup of game and player fields used during initialization | Paul Gilbert |
2014-03-26 | MADS: Walking is now sort of working | Paul Gilbert |
2014-03-26 | MADS: Fix for selecting actions from the list | Paul Gilbert |
2014-03-23 | MADS: Fix the setting/clearing of _mouseReleased flag | Paul Gilbert |
2014-03-22 | MADS: Implemented ScreenObjects::checkScroller | Paul Gilbert |
2014-03-20 | MADS: Minor initial sprite slots loading fixes, missing code from SequenceLis... | Paul Gilbert |
2014-03-19 | MADS: Preliminary code to show game cursor | Paul Gilbert |
2014-03-11 | MADS: Fix inter-frame wait loop | Paul Gilbert |
2014-03-08 | MADS: Clarified Events::_currentTimer as Scene::_frameStartTime | Paul Gilbert |
2014-03-04 | MADS: Beginnings of code support for Scene::drawElements | Paul Gilbert |
2014-03-04 | MADS: Finished remainder of Scene::doFrame | Paul Gilbert |
2014-03-02 | MADS: Bulk of implementation of ScreenObjects::check | Paul Gilbert |
2014-03-02 | MADS: Implemented more of the multi-scene loop | Paul Gilbert |
2014-03-02 | MADS: Added skeleton class for actions | Paul Gilbert |
2014-02-25 | MADS: Moved scene data classes into their own code file | Paul Gilbert |
2014-02-23 | MADS: Added game initialisation code | Paul Gilbert |
2014-02-22 | MADS: Copy protection dialog is starting to be displayed | Paul Gilbert |
2014-02-22 | MADS: Implemented more logic for dialog display | Paul Gilbert |
2014-02-22 | MADS: Further cursor/event initialisation | Paul Gilbert |
2014-02-22 | MADS: Beginnings of cursor initialization | Paul Gilbert |
2014-02-19 | MADS: Added skeleton files for the game and dialogs | Paul Gilbert |
2014-02-18 | MADS: Initial implementation of MSurface class and dependant classes | Paul Gilbert |