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path: root/engines/mads/hotspots.cpp
AgeCommit message (Expand)Author
2014-05-27MADS: Fix for properly finishing refreshing dynamic hotspotsPaul Gilbert
2014-05-27MADS: Initialize several other variablesStrangerke
2014-05-27MADS: Workaround for incorrect saving of dynamic hotspots in older savegamesPaul Gilbert
2014-05-27MADS: Fix saving game in the village hutPaul Gilbert
2014-05-06MADS: Fix loading of V2 hotspotsFilippos Karapetis
2014-05-04MADS: Replace some more article magic numbers with their enumFilippos Karapetis
2014-05-04MADS: Add a sanity check in DynamicHotspots::remove()Filippos Karapetis
2014-05-01MADS: Implemented more savegame synchronizationPaul Gilbert
2014-04-29MADS: Fix for highlighting and using dynamic hotspotsPaul Gilbert
2014-04-27MADS: Add initial support for V2 backgrounds and hotspotsFilippos Karapetis
2014-04-09MADS: Some refactoring, implement Scene 211Strangerke
2014-04-08MADS: Use Common::Point in DynamicHotspot::setPosition()Strangerke
2014-04-05MADS: Further cleanup of previously anonymous fieldsPaul Gilbert
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-03-25MADS: Added a Facing enum for the player directionsPaul Gilbert
2014-03-22MADS: Further fixes for hotspot highlightingPaul Gilbert
2014-03-20MADS: Implemented more action logic for highlighting hotspotsPaul Gilbert
2014-03-19MADS: Implemented methods for checking action at mouse position and clickingPaul Gilbert
2014-03-19MADS: Moved ScreenObjects into the Game classPaul Gilbert
2014-03-15MADS: Completed UserInterface::loadElementsPaul Gilbert
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-05MADS: Implemented missing hotspot methodPaul Gilbert
2014-03-05MADS: Moved hotspot code to a separate filePaul Gilbert