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path: root/engines/mads/nebular/dialogs_nebular.cpp
AgeCommit message (Expand)Author
2014-05-04MADS: Implemented remainder of fadeToGreyPaul Gilbert
2014-05-04MADS: In progress greyscale fading for picking up inventory itemsPaul Gilbert
2014-05-03MADS: Reorganise Nebular dialog methodsPaul Gilbert
2014-04-26MADS: Beginnings of full screen dialogsPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-08MADS: Added preliminary keyboard handling and keypress process stubPaul Gilbert
2014-04-05MADS: Fix display of dialog at end of taking turkey explosion sequencePaul Gilbert
2014-04-04MADS: Fixes for properly displaying the text of a message dialogPaul Gilbert
2014-04-04MADS: Beginnings of proper look dialog displayPaul Gilbert
2014-04-03MADS: Fix hotspot loading, and a couple of other warningsPaul Gilbert
2014-03-30MADS: Implemented message parser for action dialog displayPaul Gilbert
2014-03-22MADS: Introduce another getRandomNumber function with 2 parametersStrangerke
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert
2014-02-23MADS: Fixes for the display of dialogsPaul Gilbert
2014-02-22MADS: Copy protection dialog is starting to be displayedPaul Gilbert
2014-02-22MADS: Beginnings of dialog class hierarchyPaul Gilbert
2014-02-22MADS: Implemented constructor for copy protection dialog, and support methodsPaul Gilbert
2014-02-21MADS: Fixes for reading in HOGANUS entriesPaul Gilbert
2014-02-19MADS: Added skeleton files for the game and dialogsPaul Gilbert