Age | Commit message (Expand) | Author |
2014-05-27 | MADS: Slight formatting fixes. | Johannes Schickel |
2014-05-18 | MADS: Changed 16-bit globals over to be 32-bits | Paul Gilbert |
2014-05-08 | MADS: Fix typo in NebularGlobals::synchronize() | Filippos Karapetis |
2014-05-01 | MADS: Implemented more savegame synchronization | Paul Gilbert |
2014-04-23 | MADS: Fix scenes previously using globals to properly use locals | Paul Gilbert |
2014-04-23 | MADS: Further synchronization implementation | Paul Gilbert |
2014-04-21 | MADS: Create a Globals base class that the games will derive from | Paul Gilbert |
2014-04-11 | MADS: Implement scene 104, start splitting the arrays storing sprite and sequ... | Strangerke |
2014-04-05 | MADS: Remove useless global variable | Strangerke |
2014-03-29 | MADS: Some more renaming in scene 202 | Strangerke |
2014-03-28 | MADS: Some work on scene 205 | Strangerke |
2014-03-26 | MADS: Cleaned up game initialisation code to use more constants | Paul Gilbert |
2014-03-24 | MADS: Implement Scene205::setup and Scene205::enter | Strangerke |
2014-03-22 | MADS: Add some variables in / move a variable to _globals | Strangerke |
2014-03-19 | MADS: Implement Scene202::actions | Strangerke |
2014-03-15 | MADS: Implemented scene 103 setup and needed support methods | Paul Gilbert |
2014-03-06 | MADS: Implementing support methods needed for scene 804 initialisation | Paul Gilbert |
2014-03-06 | MADS: Added in Rex Nebular globals class | Paul Gilbert |