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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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globals_nebular.h
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Author
2014-06-01
MADS: Add enums for the statuses of the car and the dog in section 6
Filippos Karapetis
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
2014-05-18
MADS: Changed 16-bit globals over to be 32-bits
Paul Gilbert
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-07
MADS: Implement Scene205::Actions, some polishing
Strangerke
2014-05-01
MADS: Implemented more savegame synchronization
Paul Gilbert
2014-04-23
MADS: Fix scenes previously using globals to properly use locals
Paul Gilbert
2014-04-21
MADS: Create a Globals base class that the games will derive from
Paul Gilbert
2014-04-11
MADS: Implement scene 104, start splitting the arrays storing sprite and sequ...
Strangerke
2014-04-05
MADS: Remove useless global variable
Strangerke
2014-03-29
MADS: Implemented NebularGame::step
Paul Gilbert
2014-03-29
MADS: Some more renaming in scene 202
Strangerke
2014-03-28
MADS: Some work on scene 205
Strangerke
2014-03-26
MADS: Cleaned up game initialisation code to use more constants
Paul Gilbert
2014-03-26
MADS: Add an enum for kRandomNumber
Strangerke
2014-03-26
MADS: Use globalId enum, add a skeletton for scene 209
Strangerke
2014-03-25
MADS: Added enums for copy protection result and globals
Paul Gilbert
2014-03-24
MADS: Implement Scene205::setup and Scene205::enter
Strangerke
2014-03-22
MADS: Add some variables in / move a variable to _globals
Strangerke
2014-03-22
MADS: Add _v8425C, set _globals._v7 as uint32
Strangerke
2014-03-19
MADS: Implement Scene202::actions
Strangerke
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-11
MADS: Fix inter-frame wait loop
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert