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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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mads
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nebular
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menu_nebular.cpp
Age
Commit message (
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Author
2014-10-28
MADS: Remove trailing whitespace
Filippos Karapetis
2014-10-18
MADS: Only show Quotes main menu item after winning the game
Paul Gilbert
2014-10-18
MADS: Hook up Rex game endings to show the correct animation and/or credits
Paul Gilbert
2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
2014-10-15
MADS: Initial implementation of sound driver handling for V2 games
Filippos Karapetis
2014-10-14
MADS: Correct the color for the top/bottom line bounding the cutscene
Paul Gilbert
2014-10-14
MADS: Fix clearing on-screen messages when the cutscene animation changes
Paul Gilbert
2014-10-14
MADS: Implement subtitles for animation cutscenes
Paul Gilbert
2014-10-13
MADS: New conversation message logic for cutscene animations
Paul Gilbert
2014-10-14
MADS: Handle the unimplemented 'D' animation command
Filippos Karapetis
2014-10-14
MADS: Properly skip empty lines in animation files
Filippos Karapetis
2014-10-13
MADS: Add debugger commands for playing text and anim cutscenes
Paul Gilbert
2014-10-13
MADS: Further fixes for palette cycling during animations
Paul Gilbert
2014-10-12
MADS: Better initialization of animation cycling palettes
Paul Gilbert
2014-10-11
MADS: Fix palette animations in cutscene animations
Paul Gilbert
2014-10-10
MADS: Rex - Reduce the scope of some variables in TextView
Strangerke
2014-10-08
MADS: Fix for switching between animations in AnimView sequence
Paul Gilbert
2014-10-08
MADS: Fix palette for display of intro animation
Paul Gilbert
2014-10-08
MADS: Fix refreshing backgound at start of intro animation
Paul Gilbert
2014-10-08
MADS: Introduction animation is starting to be shown
Paul Gilbert
2014-10-08
MADS: Rex - Empty properly the current line buffer before getting the next me...
Strangerke
2014-10-06
MADS: Fixes for loading of intro cutscene animation
Paul Gilbert
2014-09-29
MADS: Rex - Avoid potential not null terminated buffers after the use of strncpy
Strangerke
2014-09-29
MADS: Rex - Remove unused variables
Strangerke
2014-09-20
MADS: Fix Animation to handle loading backgrounds as well as user interfaces
Paul Gilbert
2014-09-18
MADS: Further animation setup in AnimView
Paul Gilbert
2014-09-16
MADS: Further resource entry initialization
Paul Gilbert
2014-09-16
MADS: Beginnings of resource loading in AnimView
Paul Gilbert
2014-09-15
MADS: Remove unused variables.
Peter Bozsó
2014-09-07
MADS: Implement loading resource sequence for AnimationView
Paul Gilbert
2014-09-06
MADS: Properly free menu items when main menu is freed
Paul Gilbert
2014-09-06
MADS: Fix spare screen background changes for TextView showing quotes
Paul Gilbert
2014-09-06
MADS: Fix text not properly being erased when showing quotes
Paul Gilbert
2014-09-05
MADS: Fix custom color setup for quotes display
Paul Gilbert
2014-09-05
MADS: Fix exiting the game
Paul Gilbert
2014-09-05
MADS: Fix starting TextView palette setup and scroll ending
Paul Gilbert
2014-09-04
MADS: Fix text not showing at all for Quotes
Paul Gilbert
2014-09-04
MADS: Fix palette setup for credits view
Paul Gilbert
2014-09-03
MADS: Properly implement drawing to a subset of the screen
Paul Gilbert
2014-09-02
MADS: Converting text view to use existing drawing frameweork
Paul Gilbert
2014-08-31
MADS: Fixes to correctly display the credits screen
Paul Gilbert
2014-08-31
MADS: Hook in text credits view, beginnings of correct script processing
Paul Gilbert
2014-08-31
ACCESS: Fix display of advert view on Exit
Paul Gilbert
2014-08-06
MADS: Rex - Fix some uninitialized variables in the menu
Strangerke
2014-08-06
MADS: Avoid potential buffer overflows
Strangerke
2014-07-27
MADS: Beginnings of exit advert view
Paul Gilbert
2014-07-27
MADS: Fix invalid parameter in error call
Paul Gilbert
2014-07-27
MADS: Beginnings of animation view class
Paul Gilbert
2014-07-27
MADS: Beginnings of re-implementing text view class
Paul Gilbert
2014-07-27
MADS: Main menu selections now working
Paul Gilbert
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