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path: root/engines/mads/nebular/nebular_scenes.cpp
AgeCommit message (Expand)Author
2014-04-22MADS: Implement scene 319Strangerke
2014-04-21MADS: Implement scene 318, some renamingStrangerke
2014-04-20MADS: Implement scene 316Strangerke
2014-04-19MADS: Implement scene 313, come renaming in RGB4 structure, used by AnimPalDataStrangerke
2014-04-19MADS: Implement scene 311Strangerke
2014-04-18MADS: Implement scene 310Strangerke
2014-04-18MADS: Implement scene 309Strangerke
2014-04-18MADS: Implement scene 308Strangerke
2014-04-17MADS: Implement scene 307Strangerke
2014-04-16MADS: Implement scene 303 and 304Strangerke
2014-04-16MADS: Implement scene 302Strangerke
2014-04-16MADS: Implement scene 301Strangerke
2014-04-16MADS: Remove some useless accolades, implement scene 216Strangerke
2014-04-16MADS: Fix rects in scene 202, 210, 211, implement scene 215Strangerke
2014-04-16MADS: Implement scene 214Strangerke
2014-04-15MADS: Implement scene 112Strangerke
2014-04-15MADS: Implement scene 111Strangerke
2014-04-15MADS: Implement scene 110Strangerke
2014-04-14MADS: Fix a big in scene 102, implement scene 109Strangerke
2014-04-14MADS: Implement scene 108Strangerke
2014-04-13MADS: Implement scene 107Strangerke
2014-04-13MADS: Implement scene 106Strangerke
2014-04-12MADS: Implement Scene 105Strangerke
2014-04-11MADS: Implement scene 104, start splitting the arrays storing sprite and sequ...Strangerke
2014-04-10MADS: Implement Scene 101Strangerke
2014-04-09MADS: Implement scene 212Strangerke
2014-04-09MADS: Some refactoring, implement Scene 211Strangerke
2014-04-08MADS: Hook scene 210 in hardcoded logicStrangerke
2014-04-05MADS: Add missing scene codes variant handlingPaul Gilbert
2014-03-26MADS: Use globalId enum, add a skeletton for scene 209Strangerke
2014-03-25MADS: Add scene 208Strangerke
2014-03-25MADS: Start work on Scene 207Strangerke
2014-03-24MADS: Implement scene 203Strangerke
2014-03-21MADS: Implemented more of scene 103 codePaul Gilbert
2014-03-18MADS: Add scene 201 in createScene()Strangerke
2014-03-16MADS: Move setPlayerSpritesPrefix() to Scene1xxStrangerke
2014-03-16MADS: Move setAAName() to Scene1xxStrangerke
2014-03-16MADS: Hooked up the in-progress scene 103Paul Gilbert
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-12MADS: Fixed loading of scene depth surface for Rex NebularPaul Gilbert
2014-03-11MADS: Implemented scene 804 stepPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-06MADS: Added in Rex Nebular globals classPaul Gilbert
2014-03-05MADS: Starting implementation of scene group 8Paul Gilbert
2014-02-24MADS: Added skeleton framework for game scene classesPaul Gilbert