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path: root/engines/mads/nebular/nebular_scenes8.cpp
AgeCommit message (Expand)Author
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-27MADS: Cleanup of game and player fields used during initializationPaul Gilbert
2014-03-26MADS: Cleaned up game initialisation code to use more constantsPaul Gilbert
2014-03-26MADS: Add an enum for kRandomNumberStrangerke
2014-03-26MADS: Use globalId enum, add a skeletton for scene 209Strangerke
2014-03-25MADS: Added enums for copy protection result and globalsPaul Gilbert
2014-03-22MADS: Introduce another getRandomNumber function with 2 parametersStrangerke
2014-03-22MADS: Add _v8425C, set _globals._v7 as uint32Strangerke
2014-03-15MADS: Merged the InterfaceSurface and UserInterface classesPaul Gilbert
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-12MADS: General cleanup and minor fixesPaul Gilbert
2014-03-11MADS: Fix inter-frame wait loopPaul Gilbert
2014-03-11MADS: Implemented scene 804 stepPaul Gilbert
2014-03-08MADS: Fix sprites loading for scene 804Paul Gilbert
2014-03-07MADS: Implemented remainder of scene 804 setup code and support methodsPaul Gilbert
2014-03-07MADS: More initialisation code for scene 804, and missing engine methodsPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-06MADS: Added in Rex Nebular globals classPaul Gilbert
2014-03-05MADS: Starting implementation of scene group 8Paul Gilbert
2014-02-24MADS: Added skeleton framework for game scene classesPaul Gilbert