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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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nebular_scenes8.cpp
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Author
2014-10-28
MADS: Remove trailing whitespace
Filippos Karapetis
2014-06-28
MADS: Remove dead code
Filippos Karapetis
2014-06-02
MADS: Implement actions for scene 804
Paul Gilbert
2014-05-27
MADS: Get rid of some superfluous parentheses.
Johannes Schickel
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-24
MADS: Generalize sequence record _msgPos as _position
Paul Gilbert
2014-05-23
MADS: Move contructors out of the header in scene group 8
Strangerke
2014-05-21
MADS: Add synchronize functions in scene group 8
Strangerke
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Rename several nouns to verbs
Filippos Karapetis
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Replace most of the action nouns with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace several verbs with their friendly names
Filippos Karapetis
2014-05-18
MADS: Implement scene 810
Strangerke
2014-05-18
MADS: Implement scene 808
Strangerke
2014-05-18
MADS: Implement scene 805
Strangerke
2014-05-18
MADS: Replace _ongoingGame by the use of quitGame()
Strangerke
2014-05-18
MADS: Implement scene 803, add an ongoingGame global flag to exit the multipl...
Strangerke
2014-05-17
MADS: Implement scene 802
Strangerke
2014-05-17
MADS: Implement scene 801
Strangerke
2014-05-16
MADS: Bugfix for scene 804
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-05
MADS: Some renaming in scene8xx and scene804, implement scene 807
Strangerke
2014-04-28
MADS: Removed redundant method definitions from scene classes
Paul Gilbert
2014-04-23
MADS: Fix scenes previously using globals to properly use locals
Paul Gilbert
2014-04-11
MADS: Split the other sprite and sequence index arrays
Strangerke
2014-04-05
MADS: Some rework in scene group 1 and 8
Strangerke
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-27
MADS: Cleanup of game and player fields used during initialization
Paul Gilbert
2014-03-26
MADS: Cleaned up game initialisation code to use more constants
Paul Gilbert
2014-03-26
MADS: Add an enum for kRandomNumber
Strangerke
2014-03-26
MADS: Use globalId enum, add a skeletton for scene 209
Strangerke
2014-03-25
MADS: Added enums for copy protection result and globals
Paul Gilbert
2014-03-22
MADS: Introduce another getRandomNumber function with 2 parameters
Strangerke
2014-03-22
MADS: Add _v8425C, set _globals._v7 as uint32
Strangerke
2014-03-15
MADS: Merged the InterfaceSurface and UserInterface classes
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-12
MADS: General cleanup and minor fixes
Paul Gilbert
2014-03-11
MADS: Fix inter-frame wait loop
Paul Gilbert
2014-03-11
MADS: Implemented scene 804 step
Paul Gilbert
2014-03-08
MADS: Fix sprites loading for scene 804
Paul Gilbert
2014-03-07
MADS: Implemented remainder of scene 804 setup code and support methods
Paul Gilbert
2014-03-07
MADS: More initialisation code for scene 804, and missing engine methods
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert
2014-03-05
MADS: Starting implementation of scene group 8
Paul Gilbert
2014-02-24
MADS: Added skeleton framework for game scene classes
Paul Gilbert