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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2014-03-26
MADS: Review scene 201
Strangerke
2014-03-26
MADS: Cleaned up game initialisation code to use more constants
Paul Gilbert
2014-03-26
MADS: Add an enum for kRandomNumber
Strangerke
2014-03-26
MADS: Use globalId enum, add a skeletton for scene 209
Strangerke
2014-03-25
MADS: Added enums for copy protection result and globals
Paul Gilbert
2014-03-25
MADS: Added a Facing enum for the player directions
Paul Gilbert
2014-03-25
MADS: Add scene 208
Strangerke
2014-03-25
MADS: Finish Scene 207
Strangerke
2014-03-25
MADS: Start work on Scene 207
Strangerke
2014-03-24
MADS: Implement Scene205::setup and Scene205::enter
Strangerke
2014-03-24
MADS: Implement scene 203
Strangerke
2014-03-23
MADS: Implemented more action handling methods
Paul Gilbert
2014-03-23
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
Paul Gilbert
2014-03-23
MADS: Fix incorrect constant usage in scene 103 logic
Paul Gilbert
2014-03-23
MADS: Finished scene 103 action logic
Paul Gilbert
2014-03-23
MADS: Implement and get rid of two warnings
Strangerke
2014-03-23
MADS: Implement Sequence::setScale and GameNebular::sub71312.
Strangerke
2014-03-22
MADS: Add a stub for Dialog::showPicture()
Strangerke
2014-03-22
MADS: Add some variables in / move a variable to _globals
Strangerke
2014-03-22
MADS: Introduce another getRandomNumber function with 2 parameters
Strangerke
2014-03-22
MADS: Add _v8425C, set _globals._v7 as uint32
Strangerke
2014-03-22
MADS: Added _savedLookFlag to MADSAction
Paul Gilbert
2014-03-22
MADS: Implement getTimeout()
Strangerke
2014-03-22
MADS: Implemente Scene::changeDepthSurface()
Strangerke
2014-03-22
MADS: Refactor Scene202::step()
Strangerke
2014-03-22
MADS: Implement Scene202::Step
Strangerke
2014-03-21
MADS: Implemented more of scene 103 code
Paul Gilbert
2014-03-21
MADS: Fix initialisation of scene 103
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-19
MADS: Some more work on Scene 202
Strangerke
2014-03-19
MADS: More work on scene 202
Strangerke
2014-03-19
MADS: Use removeFromInventory and addToInventory in Scene 202
Strangerke
2014-03-19
MADS: Implement Scene202::actions
Strangerke
2014-03-18
MADS: Add scene 201 in createScene()
Strangerke
2014-03-18
MADS: Complete scene 201
Strangerke
2014-03-17
MADS: Transformed ImageInterEntries to be User Interface UISlots
Paul Gilbert
2014-03-17
MADS: Implement some more logic used in scene 201
Strangerke
2014-03-16
MADS: Fix for Scene2xx::setPlayerSpritesPrefix
Paul Gilbert
2014-03-16
MADS: First real try - Implement Scene201::enter()
Strangerke
2014-03-16
MADS: Fix to display player
Paul Gilbert
2014-03-16
MADS: Implemented lots of Player methods
Paul Gilbert
2014-03-16
MADS: Implement Scene201::setup, remove some function definition, add some No...
Strangerke
2014-03-16
MADS: Implement Scene2xx functions
Strangerke
2014-03-16
MADS: Move setPlayerSpritesPrefix() to Scene1xx
Strangerke
2014-03-16
MADS: Move setAAName() to Scene1xx
Strangerke
2014-03-16
MADS: Hooked up the in-progress scene 103
Paul Gilbert
2014-03-15
MADS: Merged the InterfaceSurface and UserInterface classes
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-13
MADS: Fixed handling of dirty rects to copy areas to the physical screen
Paul Gilbert
2014-03-12
MADS: Fixed loading of scene depth surface for Rex Nebular
Paul Gilbert
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