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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-03-07
MADS: Fix Credits and Quotes option on the main menu
Paul Gilbert
2015-03-07
MADS: Correctly show main menu after showing credits
Paul Gilbert
2015-03-07
MADS: Refactoring of text/animation views to show outside game loop
Paul Gilbert
2015-03-06
MADS: Fix crash on leaving planeet
Paul Gilbert
2015-03-06
MADS: Fix hand animations on Antigrav control panel
Paul Gilbert
2015-03-06
MADS: Fix crash after installing cards in ship
Paul Gilbert
2015-03-06
MADS: Animation fixes for scene group 8
Paul Gilbert
2015-03-06
MADS: Fix map fade out when choosing a car destination
Paul Gilbert
2015-03-06
MADS: Fix car door exiting animations
Paul Gilbert
2015-03-06
MADS: Another car opening animation fix
Paul Gilbert
2015-03-06
MADS: Fix animation of lab door opening
Paul Gilbert
2015-03-06
MADS: Fix another incorrect car door opening animation
Paul Gilbert
2015-03-05
MADS: Bugfixes and cleanup for Herman conversation
Paul Gilbert
2015-03-05
MADS: Show a warning if sound code reads beyond end of sound data blocks
Paul Gilbert
2015-03-05
MADS: Fix timer initialization in two scenes
Paul Gilbert
2015-03-04
MADS: Fix animations for opening car door at various car locations
Paul Gilbert
2015-03-04
MADS: Fix gender scanning animation in car
Paul Gilbert
2015-03-01
MADS: Fix animation of hand typing code in teleporter
Paul Gilbert
2015-03-01
MADS: Fix display of teleporter values with leading zeroes
Paul Gilbert
2015-02-21
MADS: Fix animations of spider and vulture in witch doctor's hut scene
Paul Gilbert
2015-02-21
MADS: Fix depth for seaweed in scene 104
Paul Gilbert
2015-02-21
MADS: Fix crash when trapping bouncy native in pit
Paul Gilbert
2015-02-14
MADS: Fix picture when picking up timer module
Paul Gilbert
2015-02-14
MADS: Fix palette loading for in-game dialogs
Paul Gilbert
2015-02-14
MADS: Allow Escape key to close game options dialog
Paul Gilbert
2015-01-31
MADS: Janitorial - fix some else statements with braces on separate lines or ...
Strangerke
2015-01-31
MADS: Add safeguards in DialogsNebular::show
Strangerke
2015-01-21
JANITORIAL: Remove unnecessary semicolons
Torbjörn Andersson
2015-01-17
MADS: Renamings of Layer and a transition type
Paul Gilbert
2014-10-28
MADS: Remove trailing whitespace
Filippos Karapetis
2014-10-22
MADS: Remove unused variable
Paul Gilbert
2014-10-22
MADS: Add md5 checks for the asound.00* sound drivers
Paul Gilbert
2014-10-18
MADS: Clear scene sprites and objects when showing a game menu
Filippos Karapetis
2014-10-18
MADS: Implement the Rex Cancel button in the game options dialog
Filippos Karapetis
2014-10-18
MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
Paul Gilbert
2014-10-18
MADS: Only show Quotes main menu item after winning the game
Paul Gilbert
2014-10-18
MADS: Hook up Rex game endings to show the correct animation and/or credits
Paul Gilbert
2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
2014-10-15
MADS: Initial implementation of sound driver handling for V2 games
Filippos Karapetis
2014-10-14
MADS: Correct the color for the top/bottom line bounding the cutscene
Paul Gilbert
2014-10-14
MADS: Fix clearing on-screen messages when the cutscene animation changes
Paul Gilbert
2014-10-14
MADS: Implement subtitles for animation cutscenes
Paul Gilbert
2014-10-13
MADS: New conversation message logic for cutscene animations
Paul Gilbert
2014-10-14
MADS: Handle the unimplemented 'D' animation command
Filippos Karapetis
2014-10-14
MADS: Properly skip empty lines in animation files
Filippos Karapetis
2014-10-13
MADS: Add debugger commands for playing text and anim cutscenes
Paul Gilbert
2014-10-13
MADS: Further fixes for palette cycling during animations
Paul Gilbert
2014-10-12
MADS: Better initialization of animation cycling palettes
Paul Gilbert
2014-10-11
MADS: Fix palette animations in cutscene animations
Paul Gilbert
2014-10-10
MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
Strangerke
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