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author | Strangerke | 2014-10-10 07:36:42 +0200 |
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committer | Strangerke | 2014-10-10 07:36:42 +0200 |
commit | c128365068660af764b4fdfc9e5256a7caed3839 (patch) | |
tree | 98d088e0ac92914e5d553ac5f8a5c4a5b6165091 /engines/mads/nebular | |
parent | 1d3e5f86f06d4171a885a64f042eebbb2fd7aae7 (diff) | |
download | scummvm-rg350-c128365068660af764b4fdfc9e5256a7caed3839.tar.gz scummvm-rg350-c128365068660af764b4fdfc9e5256a7caed3839.tar.bz2 scummvm-rg350-c128365068660af764b4fdfc9e5256a7caed3839.zip |
MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
The second check was never reached. Using the 'else' block of the previous check fixes the issue.
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/nebular_scenes6.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index d33675c578..13ee1a3dc1 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -643,7 +643,8 @@ void Scene603::actions() { _game._player._visible = true; _game._player._stepEnabled = true; } - } + } else + _vm->_dialogs->show(60323); } else if (_action._lookFlag) _vm->_dialogs->show(60310); else if (_action.isAction(VERB_LOOK, NOUN_BED)) @@ -670,8 +671,6 @@ void Scene603::actions() { _vm->_dialogs->show(60321); else if (_action.isAction(VERB_TAKE, NOUN_PERFUME)) _vm->_dialogs->show(60322); - else if (_action.isAction(VERB_TAKE, NOUN_NOTE)) - _vm->_dialogs->show(60323); else if (_action.isAction(VERB_LOOK, NOUN_NOTE)) { if (_game._objects[OBJ_NOTE]._roomNumber == _scene->_currentSceneId) _vm->_dialogs->show(60324); |