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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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phantom
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game_phantom.h
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2015-11-09
MADS: Phantom: Update erroneous comments concerning Section Handlers
Strangerke
2015-11-09
MADS: Phantom: Implement stopWalker()
Strangerke
2015-11-09
MADS: Phantom: Implement doObjectAction()
Strangerke
2015-11-04
MADS: Phantom: Add more Catacombs functions
Strangerke
2015-11-03
MADS: Phantom: Phantom isn't naughty!
Strangerke
2015-11-03
MADS: Phantom: Implement exitCatacombs
Strangerke
2015-11-03
MADS: Phantom: Implement setupCatacombs
Strangerke
2015-10-30
MADS: Phantom: Implement scene 401
Strangerke
2015-10-28
MADS: Phantom: Implement scene 309
Strangerke
2015-10-19
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
Strangerke
2015-05-31
Merge branch 'master' into phantom
Paul Gilbert
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2014-10-14
MADS: Initial implementation of the Phantom globals class
Filippos Karapetis
2014-06-06
MADS: Refactoring and cleanup of the game startup code
Paul Gilbert
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
Add space before : in inheritance.
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-20
MADS: Fix the GMM menu for V2 games
Filippos Karapetis
2014-05-20
MADS: Add the inventory item names for Phantom
Filippos Karapetis
2014-05-19
MADS: Some more British -> American English modifications
Strangerke
2014-05-06
MADS: Index and document all Phantom scenes
Filippos Karapetis
2014-04-27
MADS: Add skeleton classes for Phantom and Dragonsphere
Filippos Karapetis