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author | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
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committer | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
commit | 9866aba2e43da914a17d17b695456ca25a875469 (patch) | |
tree | 205c6a554d622cbcd6b60462c5fc6105d7071b09 /engines/mads/phantom/game_phantom.h | |
parent | 57c5656169d4736e2867aad60983b9a9ad9400a3 (diff) | |
download | scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.tar.gz scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.tar.bz2 scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.zip |
MADS: Slight formatting fixes.
Diffstat (limited to 'engines/mads/phantom/game_phantom.h')
-rw-r--r-- | engines/mads/phantom/game_phantom.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h index c99e81ee70..326a1dc077 100644 --- a/engines/mads/phantom/game_phantom.h +++ b/engines/mads/phantom/game_phantom.h @@ -103,7 +103,7 @@ public: class Section1Handler: public SectionHandler { public: - Section1Handler(MADSEngine *vm): SectionHandler(vm) {} + Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} // TODO: Properly implement handler methods virtual void preLoadSection() {} |