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2016-05-26MADS: Refactor MSurface and Screen to not use virtual inheritancePaul Gilbert
2016-03-14MADS: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2016-01-09MADS: Implement bulk of remaining conversation setup and support methodsPaul Gilbert
2016-01-08MADS: Further conversation cleanup, start of conv CND file loadingPaul Gilbert
2016-01-08MADS: Cleanup of existing converstations skeleton codePaul Gilbert
2016-01-07MADS: Phantom: Flesh out walk triggersPaul Gilbert
2015-12-23MADS: Phantom: Properly initialize scene 410Filippos Karapetis
Thanks to criezy for spotting this one
2015-11-27MADS: Fixing parenthesis. Requires checking with the originalEugene Sandulenko
2015-11-27MADS: Fix warning. Requires consulting with the originalEugene Sandulenko
2015-11-27MADS: Shut gcc warning. Requires checkingEugene Sandulenko
2015-11-27MADS: Silence Clang warningTorbjörn Andersson
There are others still left, but this one was obvious how to fix.
2015-11-24MADS: Refactor camera codeStrangerke
2015-11-24MADS: Phantom - Initialize and synchronize a couple of variablesStrangerke
2015-11-24MADS: Phantom: Add more checks in exitCatacombsStrangerke
Fix an assert in moveCatacombs
2015-11-24MADS: Phantom: Fix asserts in moveCatacombsStrangerke
2015-11-24MADS: Phantom: Remove dead code in scene 310Strangerke
2015-11-23MADS: Phantom: reduce the scope of a variableStrangerke
2015-11-23MADS: Phantom: Reword scene101::handleAnimation0 for consistency, remove ↵Strangerke
some useless variables in scene113
2015-11-23MADS: Silence two GCC warningsTorbjörn Andersson
The other warnings will require some further investigation.
2015-11-22MADS: Fix compilation.Johannes Schickel
2015-11-16MADS: Fix headerStrangerke
2015-11-16MADS: Some work on CameraStrangerke
2015-11-15MADS: Phantom: Merge _variant and _initialVariantStrangerke
2015-11-12MADS: Implement syncTimers, add SyncType enum, modify all the calls to ↵Strangerke
syncTimers
2015-11-11MADS: For consistency with Rex, remove the second parameter of addSprites ↵Strangerke
when its value is the default one
2015-11-10MADS: Phantom: Add a comment about changing sectionStrangerke
2015-11-10MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ gamesStrangerke
2015-11-10MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntryStrangerke
2015-11-09MADS: Phantom: Remove dummy scene handlerStrangerke
2015-11-09MADS: Phantom: Update erroneous comments concerning Section HandlersStrangerke
2015-11-09MADS: Remove useless casts in per-game logicStrangerke
2015-11-09MADS: Phantom: Implement stopWalker()Strangerke
2015-11-09MADS: Phantom: Implement unhandledAction()Strangerke
2015-11-09MADS: Phantom: Implement doObjectAction()Strangerke
2015-11-09MADS: Phantom: Fix bug in Scene102::enter()Filippos Karapetis
2015-11-09MADS: Phantom: Only force a reset of scaling velocity when the section changesStrangerke
2015-11-09MADS: Phantom: Fix coding style in Scene1xxStrangerke
2015-11-09MADS: Phantom: Remove an erroneous TODOStrangerke
2015-11-08MADS: Phantom: Add scene 506Strangerke
2015-11-08MADS: Phantom: Implement scene 505Strangerke
2015-11-07MADS: Phantom: Implement scene 504Strangerke
2015-11-05MADS: Phantom: Improve a bit Scene502::getPanelInfoStrangerke
2015-11-05MADS: Phantom: Implement scene 502 (except palette cycling)Strangerke
2015-11-04MADS: Phantom: Implement scene 501Strangerke
2015-11-04MADS: Phantom: Implement generic scene 5xxStrangerke
2015-11-04MADS: Phantom: Remove obsolete comment, fix the use of a booleanStrangerke
2015-11-04MADS: Phantom: Add more Catacombs functionsStrangerke
2015-11-03MADS: Phantom: Phantom isn't naughty!Strangerke
2015-11-03MADS: Phantom: Implement exitCatacombsStrangerke
2015-11-03MADS: Phantom: Implement setupCatacombsStrangerke