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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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sequence.h
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2014-05-24
MADS: Properly implement sequence entry object movement
Paul Gilbert
2014-05-24
MADS: Generalize sequence record _msgPos as _position
Paul Gilbert
2014-05-16
MADS: Bugfix for sequence triggers
Filippos Karapetis
2014-05-15
MADS: Add a dummy implementation of setMotion()
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-02
MADS: sub70C52 is setMotion
Filippos Karapetis
2014-04-21
MADS: Implement scene 318, some renaming
Strangerke
2014-04-19
MADS: Implement scene 311
Strangerke
2014-04-15
MADS: Fix depth issues with sitting in chair in scene 101
Paul Gilbert
2014-04-15
MADS: Renaming for sprite cycle triggers
Paul Gilbert
2014-04-11
MADS: Fixed incorrect parameter order in scene 101 chair sit down
Paul Gilbert
2014-04-09
MADS: Some refactoring, implement Scene 211
Strangerke
2014-04-05
MADS: Fixes for actions triggering prematurely
Paul Gilbert
2014-03-29
MADS: Implemented NebularGame::step
Paul Gilbert
2014-03-23
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
Paul Gilbert
2014-03-23
MADS: Finished scene 103 action logic
Paul Gilbert
2014-03-23
MADS: Implement Sequence::setScale and GameNebular::sub71312.
Strangerke
2014-03-22
MADS: Implement getTimeout()
Strangerke
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-20
MADS: Minor initial sprite slots loading fixes, missing code from SequenceLis...
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-07
MADS: More initialisation code for scene 804, and missing engine methods
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-04
MADS: Implementation of timer functionality for Scene::doFrame
Paul Gilbert
2014-03-03
MADS: Implemented sequence list, improvements for sprite assets
Paul Gilbert