Age | Commit message (Expand) | Author |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-01-17 | MADS: Fix call to play speech in generateMessage | Paul Gilbert |
2016-01-16 | MADS: Preliminary converstation message generation | Paul Gilbert |
2015-10-25 | MADS: Phantom: Implement scene 203 | Strangerke |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops |
2015-07-07 | AUDIO: Remove the legacy OPL API | Matthew Hoops |
2015-05-09 | MADS: Make GPL header consistent with what we normally use. | Johannes Schickel |
2015-03-18 | MADS: Hook up ScummVM volume control | Paul Gilbert |
2015-03-14 | MADS: Hook up sfx/music flags | Paul Gilbert |
2015-01-17 | MADS: Fix crash on exit after watching introduction twice | Paul Gilbert |
2014-10-22 | MADS: Add md5 checks for the asound.00* sound drivers | Paul Gilbert |
2014-10-14 | MADS: Fix to exit game safely when sound driver hasn't been created | Paul Gilbert |
2014-10-12 | MADS: Move OPL creation from the engine to SoundManager | Paul Gilbert |
2014-09-05 | MADS: Fix OPL init error when showing credits multiple times | Paul Gilbert |
2014-08-31 | MADS: Actually hook in the new sound player group | Paul Gilbert |
2014-05-20 | MADS: Don't error out in the SoundManager in MADS v2 games | Filippos Karapetis |
2014-05-16 | MADS: Clean up sound driver creation switch block | Paul Gilbert |
2014-05-16 | MADS: Implemented sound player for scene group 8 | Paul Gilbert |
2014-05-15 | MADS: Implemented sound player for scene group 7 | Paul Gilbert |
2014-05-15 | MADS: Implement sound player for scene group 6 | Paul Gilbert |
2014-05-15 | MADS: Implemented sound player for scene group 5 | Paul Gilbert |
2014-05-15 | MADS: Implemented sound player for scene group 4 | Paul Gilbert |
2014-05-15 | MADS: Implemented sound player for scene group 3 | Paul Gilbert |
2014-05-14 | MADS: Implemented sound player for scene group 2 | Paul Gilbert |
2014-05-12 | MADS: Hook in the section 1 sound player | Paul Gilbert |
2014-03-11 | MADS: Fix for executing queued sound commands | Paul Gilbert |
2014-03-02 | MADS: Implemented rest of animation loading | Paul Gilbert |
2014-03-02 | MADS: In progress implementing animation loader | Paul Gilbert |
2014-02-25 | MADS: Starting to refactor some Scene array fields as separate classes | Paul Gilbert |
2014-02-23 | MADS: Implemented sound player logic and outer game loop | Paul Gilbert |
2014-02-18 | MADS: Initial implementation of MSurface class and dependant classes | Paul Gilbert |
2014-02-16 | MADS: Add some missing channel initialisation | Paul Gilbert |
2014-02-16 | MADS: Initial implementation of Adlib sound driver | Paul Gilbert |