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path: root/engines/mads/user_interface.cpp
AgeCommit message (Expand)Author
2014-04-24MADS: Fixed Conversation::read methodPaul Gilbert
2014-04-23MADS: Further synchronization implementationPaul Gilbert
2014-04-22MADS: Implemented Conversation::read methodPaul Gilbert
2014-04-21MADS: Create a Globals base class that the games will derive fromPaul Gilbert
2014-04-21MADS: Improve background user interface sprite animationsPaul Gilbert
2014-04-20MADS: Fixes for scene 210 conversationPaul Gilbert
2014-04-20MADS: Implemented display of conversation topicsPaul Gilbert
2014-04-20MADS: Beginnings of implementing conversation methodsPaul Gilbert
2014-04-19MADS: Add support for sprite flipping in UI background animationsPaul Gilbert
2014-04-19MADS: Implemented MSurface::mergeFrom methodPaul Gilbert
2014-04-19MADS: Fix refresh of inventory list after scrollingPaul Gilbert
2014-04-17MADS: Fixes for inventory scrollerPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-10MADS: Fixes for inventory scrollbar displayPaul Gilbert
2014-04-10MADS: Fix bounds calculation for inventory scrollerPaul Gilbert
2014-04-09MADS: Fixes for correctly displaying inventory list in the user interfacePaul Gilbert
2014-04-08MADS: Implement scene 210, some cleanup of some other 2xx scenes, add some stubsStrangerke
2014-04-07MADS: Implement missing dirty rect merged area pointerPaul Gilbert
2014-04-07MADS: Implement loading logic for UI background animationsPaul Gilbert
2014-04-07MADS: Remove stubbed methods that were undeed mouse handler callsPaul Gilbert
2014-04-03MADS: Fix hotspot loading, and a couple of other warningsPaul Gilbert
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-04-02MADS: Cleanup of UISlots and flag typesPaul Gilbert
2014-04-02MADS: Fix/clean up ending of ScreenObjects::checkPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-27MADS: Cleanup of game and player fields used during initializationPaul Gilbert
2014-03-26MADS: Fixes for highlighting game actionsPaul Gilbert
2014-03-26MADS: Add missing case for sprite assets palette loadingPaul Gilbert
2014-03-25MADS: Fixes and cleanup for palette loadingPaul Gilbert
2014-03-25MADS: Fixes for UI item selection, add added an enum for Font::setColorModePaul Gilbert
2014-03-24MADS: Cleanup of user interface selection codePaul Gilbert
2014-03-24MADS: Fix a couple of warnings in the hotspot codeStrangerke
2014-03-23MADS: Fixes for animating inventory itemPaul Gilbert
2014-03-22MADS: Further fixes for hotspot highlightingPaul Gilbert
2014-03-22MADS: In progress implementing ScreenObjects::elementHighlightedPaul Gilbert
2014-03-22MADS: Implemented ScreenObjects::checkScrollerPaul Gilbert
2014-03-21MADS: Fixes for screen objects loading and checkingPaul Gilbert
2014-03-19MADS: Implemented methods for checking action at mouse position and clickingPaul Gilbert
2014-03-19MADS: Moved ScreenObjects into the Game classPaul Gilbert
2014-03-19MADS: Added inventory add/remove methodsPaul Gilbert
2014-03-18MADS: Fixes for scene background loadingPaul Gilbert
2014-03-18MADS: Finished UISlots::draw methodPaul Gilbert
2014-03-18MADS: Implemented DirtyArea::setUISlotPaul Gilbert
2014-03-17MADS: Beginnings of code for UI inventory item animationPaul Gilbert
2014-03-17MADS: Transformed ImageInterEntries to be User Interface UISlotsPaul Gilbert
2014-03-17MADS: Actions text in the UI now displaying correctlyPaul Gilbert
2014-03-16MADS: Implementing user interface text display methodsPaul Gilbert
2014-03-16MADS: In progress text draw methods for user interfacePaul Gilbert
2014-03-16MADS: Implemented lots of Player methodsPaul Gilbert