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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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user_interface.cpp
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Author
2014-04-24
MADS: Fixed Conversation::read method
Paul Gilbert
2014-04-23
MADS: Further synchronization implementation
Paul Gilbert
2014-04-22
MADS: Implemented Conversation::read method
Paul Gilbert
2014-04-21
MADS: Create a Globals base class that the games will derive from
Paul Gilbert
2014-04-21
MADS: Improve background user interface sprite animations
Paul Gilbert
2014-04-20
MADS: Fixes for scene 210 conversation
Paul Gilbert
2014-04-20
MADS: Implemented display of conversation topics
Paul Gilbert
2014-04-20
MADS: Beginnings of implementing conversation methods
Paul Gilbert
2014-04-19
MADS: Add support for sprite flipping in UI background animations
Paul Gilbert
2014-04-19
MADS: Implemented MSurface::mergeFrom method
Paul Gilbert
2014-04-19
MADS: Fix refresh of inventory list after scrolling
Paul Gilbert
2014-04-17
MADS: Fixes for inventory scroller
Paul Gilbert
2014-04-15
MADS: General cleanup and minor renamings
Paul Gilbert
2014-04-12
MADS: Fix a bunch of GCC warnings
Paul Gilbert
2014-04-10
MADS: Fixes for inventory scrollbar display
Paul Gilbert
2014-04-10
MADS: Fix bounds calculation for inventory scroller
Paul Gilbert
2014-04-09
MADS: Fixes for correctly displaying inventory list in the user interface
Paul Gilbert
2014-04-08
MADS: Implement scene 210, some cleanup of some other 2xx scenes, add some stubs
Strangerke
2014-04-07
MADS: Implement missing dirty rect merged area pointer
Paul Gilbert
2014-04-07
MADS: Implement loading logic for UI background animations
Paul Gilbert
2014-04-07
MADS: Remove stubbed methods that were undeed mouse handler calls
Paul Gilbert
2014-04-03
MADS: Fix hotspot loading, and a couple of other warnings
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-04-02
MADS: Cleanup of UISlots and flag types
Paul Gilbert
2014-04-02
MADS: Fix/clean up ending of ScreenObjects::check
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-27
MADS: Cleanup of game and player fields used during initialization
Paul Gilbert
2014-03-26
MADS: Fixes for highlighting game actions
Paul Gilbert
2014-03-26
MADS: Add missing case for sprite assets palette loading
Paul Gilbert
2014-03-25
MADS: Fixes and cleanup for palette loading
Paul Gilbert
2014-03-25
MADS: Fixes for UI item selection, add added an enum for Font::setColorMode
Paul Gilbert
2014-03-24
MADS: Cleanup of user interface selection code
Paul Gilbert
2014-03-24
MADS: Fix a couple of warnings in the hotspot code
Strangerke
2014-03-23
MADS: Fixes for animating inventory item
Paul Gilbert
2014-03-22
MADS: Further fixes for hotspot highlighting
Paul Gilbert
2014-03-22
MADS: In progress implementing ScreenObjects::elementHighlighted
Paul Gilbert
2014-03-22
MADS: Implemented ScreenObjects::checkScroller
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-19
MADS: Implemented methods for checking action at mouse position and clicking
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-19
MADS: Added inventory add/remove methods
Paul Gilbert
2014-03-18
MADS: Fixes for scene background loading
Paul Gilbert
2014-03-18
MADS: Finished UISlots::draw method
Paul Gilbert
2014-03-18
MADS: Implemented DirtyArea::setUISlot
Paul Gilbert
2014-03-17
MADS: Beginnings of code for UI inventory item animation
Paul Gilbert
2014-03-17
MADS: Transformed ImageInterEntries to be User Interface UISlots
Paul Gilbert
2014-03-17
MADS: Actions text in the UI now displaying correctly
Paul Gilbert
2014-03-16
MADS: Implementing user interface text display methods
Paul Gilbert
2014-03-16
MADS: In progress text draw methods for user interface
Paul Gilbert
2014-03-16
MADS: Implemented lots of Player methods
Paul Gilbert
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