Age | Commit message (Collapse) | Author |
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Thanks to criezy for spotting this one
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There are others still left, but this one was obvious how to fix.
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Fix an assert in moveCatacombs
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(same check earlier in the same if statement)
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some useless variables in scene113
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The other warnings will require some further investigation.
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MADS: Return of the Phantom WIP
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The buttons will only appear if section0.hag is present, along with
evolve.res and/or sets.res. The Evolve animation works, but the Sets
animation still needs some work, since something funky is happening
with palette usage
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syncTimers
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