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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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Author
2014-03-01
MADS: Basic scne info loading is now working
Paul Gilbert
2014-02-28
MADS: More work implementing scene info loading
Paul Gilbert
2014-02-25
MADS: In progress implementation of loadScene
Paul Gilbert
2014-02-25
MADS: Starting to refactor some Scene array fields as separate classes
Paul Gilbert
2014-02-25
MADS: Moved scene data classes into their own code file
Paul Gilbert
2014-02-24
MADS: Beginnings of scene-specific data loading
Paul Gilbert
2014-02-24
MADS: Shift some fields and methods to Dialogs and Game classes
Paul Gilbert
2014-02-24
MADS: Added skeleton framework for game scene classes
Paul Gilbert
2014-02-23
MADS: Implemented sound player logic and outer game loop
Paul Gilbert
2014-02-23
MADS: Added game initialisation code
Paul Gilbert
2014-02-23
MADS: Fixes for the display of dialogs
Paul Gilbert
2014-02-22
MADS: Copy protection dialog is starting to be displayed
Paul Gilbert
2014-02-22
MADS: Implemented more logic for dialog display
Paul Gilbert
2014-02-22
MADS: Removed M4-specific code. Keeping engine MADS-specific for now
Paul Gilbert
2014-02-22
MADS: Further cursor/event initialisation
Paul Gilbert
2014-02-22
MADS: Beginnings of cursor initialization
Paul Gilbert
2014-02-22
MADS: Beginnings of dialog class hierarchy
Paul Gilbert
2014-02-22
MADS: Implemented constructor for copy protection dialog, and support methods
Paul Gilbert
2014-02-21
MADS: Fixes for reading in HOGANUS entries
Paul Gilbert
2014-02-21
MADS: Fixes for the HagArchive reading resources
Paul Gilbert
2014-02-21
MADS: Added remaining commands from the asound.001 player
Paul Gilbert
2014-02-20
MADS: Implemented resource manager using ScummVM Archive interface
Paul Gilbert
2014-02-19
MADS: Moved sound_nebular file into new nebular/ folder
Paul Gilbert
2014-02-19
MADS: Added skeleton files for the game and dialogs
Paul Gilbert
2014-02-19
MADS: Fix feature flags for Rex Nebular detection entry
Paul Gilbert
2014-02-19
MADS: Fix memory leaks in MSurface
Paul Gilbert
2014-02-19
MADS: Fix GCC warnings
Paul Gilbert
2014-02-19
MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes
Paul Gilbert
2014-02-19
MADS: Extra cleanup and commenting for MSurface methods
Paul Gilbert
2014-02-18
MADS: Fix warnings identified by gcc
Paul Gilbert
2014-02-18
MADS: Adding in classes for fonts, game, user interfaec, and graphics
Paul Gilbert
2014-02-18
MADS: Initial implementation of MSurface class and dependant classes
Paul Gilbert
2014-02-16
MADS: Booyah! Copy protection failure air escaping sound playing
Paul Gilbert
2014-02-16
MADS: Further sound udpate fixes
Paul Gilbert
2014-02-16
MADS: Add some missing channel initialisation
Paul Gilbert
2014-02-16
MADS: Renaming and fixes for loading sample data
Paul Gilbert
2014-02-16
MADS: Initial implementation of Adlib sound driver
Paul Gilbert