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path: root/engines/mohawk/detection.cpp
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2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
gameid -> gameId guioptions -> guiOptions
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst.
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
The metadata is saved in a separate file to keep compatibility with the original engine saves.
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-11-04MOHAWK: Add Rugrats Print Shop demo detectionMatthew Hoops
2012-06-27DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizesSven Hesse
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too.
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10MOHAWK: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28MOHAWK: Fix compilationOri Avtalion
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-24MOHAWK: Add detection for The Berenstain Bears In The Dark.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
(Same LB version as the main game)
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-03-29MOHAWK: Add LB detection entries from pacifist.Alyssa Milburn
This adds entries for Harry and the Haunted House, Ruff's Bone, Stellaluna, and Sheila Rae, the Brave.
2011-03-28MOHAWK: Allow disabling of Riven compilationMatthew Hoops
2011-03-28MOHAWK: Allow disabling compiling cstimeMatthew Hoops
2011-03-28MOHAWK: Allow disabling compilation of MystMatthew Hoops
2011-03-27MOHAWK: Correct title of Dr. Seuss's ABCMatthew Hoops
2011-02-20MOHAWK: Add detection strings for Harry and the Haunted Housestrangerke
2011-02-01MOHAWK: Add detection for Arthur's Computer AdventureMatthew Hoops
svn-id: r55702
2011-02-01MOHAWK: Add detection for The Berenstain Bears Get in a FightMatthew Hoops
svn-id: r55701
2011-01-31MOHAWK: LB detection/path updates.Alyssa Milburn
Mark the v2.9x games as v3, mark Rugrats as v4, add detection for CarmenTQ and add its install directory to the path. svn-id: r55698
2011-01-27MOHAWK: Add detection for the LB samplerMatthew Hoops
svn-id: r55570
2011-01-26MOHAWK: Detect "The Cat in the Hat".Alyssa Milburn
svn-id: r55543
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
svn-id: r55362
2011-01-15MOHAWK: Get rid of the DETECT_BRODERBUND_TITLES define.Alyssa Milburn
svn-id: r55252
2011-01-03MOHAWK: Add game type/detection for CSTime.Alyssa Milburn
svn-id: r55112
2010-12-25MOHAWK: detect the European versions of ZoombinisAlyssa Milburn
svn-id: r55037
2010-12-25MOHAWK: detect/load the Rugrats Adventure GameAlyssa Milburn
svn-id: r55035
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
svn-id: r54570
2010-11-29MOHAWK: Set Maggie's Farmyard Adventure as an LB gameMatthew Hoops
The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager. svn-id: r54566
2010-11-29MOHAWK: Add Detection Entry For "ABC By Dr Seuss" Living Book GameDavid Turner
svn-id: r54565
2010-11-24MOHAWK: Change the unused version detection field to 'appName' for use with LBMatthew Hoops
svn-id: r54462
2010-07-09Add detection for 'Little Monster at School' and the bunch of demos that ↵Matthew Hoops
came on the CD (on the demo server now too). svn-id: r50776
2010-06-15MOHAWK: Properly add detection for Riven DVD.Eugene Sandulenko
svn-id: r49789
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Split out Mohawk detection tables into separate file.Eugene Sandulenko
svn-id: r49658
2010-06-14Mohawk: Added support for running Riven off DVD layout.Eugene Sandulenko
Uses new directory depth feature of AdvancedDetector. Set directory depth to 2 and added Assets1/ directory. As a result, DVD layout which does not have any game data file in top level directory gets detected and runs well. svn-id: r49654
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-05-30Add md5's for Myst ME and Riven DVD French.Matthew Hoops
svn-id: r49335
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-04Minor cleanup; remove GF_10TH, it's not used or needed anywhere.Matthew Hoops
svn-id: r46978
2010-01-03Mohawk : For what it's worth, Add detection for a french "in the 1rst degree" Arnaud Boutonné
svn-id: r46957