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path: root/engines/mohawk/detection.cpp
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2019-11-03MOHAWK: Stop relying on the target to detect the current gameBastien Bouclet
The target is user defined and not may not contain the game name
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-05MOHAWK: Add Myst ME as a subengine, and mark 'jpeg' as a required dependencyEugene Sandulenko
Because our build system does not allow recursive dependencies, inserting #error for incorrect configuration. For enabling mystme, myst target must be enabled as well
2018-07-30MOHAWK: MYST: Add support for the localized 25th gamesBastien Bouclet
2018-06-30MOHAWK: Push down the include of advancedDetector.hBastien Bouclet
So the whole engine is not recompiled when making changes to the detection code.
2018-06-29MOHAWK: RIVEN: Removed hardcoded list of language prefixes.Eugene Sandulenko
This will let to play with the prefixes without recompilation.
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
ENGINES: Return unknown game variants with the list of detected games
2018-05-17MOHAWK: Remove detection entries for games not supported by the enginesBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-03-31MOHAWK: Fix some clang-tidy warningsBastien Bouclet
2016-09-15MOHAWK: Change the game ID for the making of Myst to lowercaseBastien Bouclet
No target upgrade needed since it is not stored in the config file.
2016-07-10MOHAWK: Switch Riven saves to a slot based naming schemeBastien Bouclet
Existing saves are compatible but must be renamed to riven-###.rvn
2016-07-10MOHAWK: Save ScummVM specific metadata in the Riven savesBastien Bouclet
- Thumbnail - Save date - Save description - Total play time
2016-04-03MOHAWK: Switch to slot based save file naming for MystBastien Bouclet
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106.
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
gameid -> gameId guioptions -> guiOptions
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst.
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
The metadata is saved in a separate file to keep compatibility with the original engine saves.
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-11-04MOHAWK: Add Rugrats Print Shop demo detectionMatthew Hoops
2012-06-27DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizesSven Hesse
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too.
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10MOHAWK: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28MOHAWK: Fix compilationOri Avtalion
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-24MOHAWK: Add detection for The Berenstain Bears In The Dark.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
(Same LB version as the main game)
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-03-29MOHAWK: Add LB detection entries from pacifist.Alyssa Milburn
This adds entries for Harry and the Haunted House, Ruff's Bone, Stellaluna, and Sheila Rae, the Brave.
2011-03-28MOHAWK: Allow disabling of Riven compilationMatthew Hoops
2011-03-28MOHAWK: Allow disabling compiling cstimeMatthew Hoops
2011-03-28MOHAWK: Allow disabling compilation of MystMatthew Hoops
2011-03-27MOHAWK: Correct title of Dr. Seuss's ABCMatthew Hoops
2011-02-20MOHAWK: Add detection strings for Harry and the Haunted Housestrangerke
2011-02-01MOHAWK: Add detection for Arthur's Computer AdventureMatthew Hoops
svn-id: r55702
2011-02-01MOHAWK: Add detection for The Berenstain Bears Get in a FightMatthew Hoops
svn-id: r55701
2011-01-31MOHAWK: LB detection/path updates.Alyssa Milburn
Mark the v2.9x games as v3, mark Rugrats as v4, add detection for CarmenTQ and add its install directory to the path. svn-id: r55698
2011-01-27MOHAWK: Add detection for the LB samplerMatthew Hoops
svn-id: r55570
2011-01-26MOHAWK: Detect "The Cat in the Hat".Alyssa Milburn
svn-id: r55543
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
svn-id: r55362
2011-01-15MOHAWK: Get rid of the DETECT_BRODERBUND_TITLES define.Alyssa Milburn
svn-id: r55252
2011-01-03MOHAWK: Add game type/detection for CSTime.Alyssa Milburn
svn-id: r55112
2010-12-25MOHAWK: detect the European versions of ZoombinisAlyssa Milburn
svn-id: r55037
2010-12-25MOHAWK: detect/load the Rugrats Adventure GameAlyssa Milburn
svn-id: r55035
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
svn-id: r54570